predefined.anubis
243 KB
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The Anubis Project
Predefined types and data.
Copyright (c) Alain Prouté 2000-today.
Contributions by: Cédric Ricard
Julien Verneuil
Last revision: Aug 2015.
$begin
$section(The primitive types and tools ($fname(predefined.anubis)))
The file $fname(predefined.anubis) $em(cannot) be read (using the keyword $att(read)).
It was precompiled,
translated into the language C, and is already part of the compiler. Compiling this
file requires a special version of the compiler. Modifying this file will have no
effect (unless you recompile the Anubis compiler itself, but you do this under your own
responsability).
$end
---------------------------------- Table of Contents ----------------------------------
*** (1) Even more primitive stuff.
*** (1.1) The type 'Empty'.
*** (1.2) The type 'Bool', 'false' and 'true'.
*** (1.3) The declaration scheme for boolean equality.
*** (2) General purpose types.
*** (2.1) The type 'One', 'unique' and 'forget'.
*** (2.2) The type scheme 'Maybe($T)', 'failure' and 'success'.
*** (2.3) The type scheme 'Result($E,$T)', 'error' and 'ok'.
*** (2.4) The type schemes 'List($T)', '[ ]' and '[ . ]'.
*** (2.5) The type 'Bit'.
*** (2.6) The types 'Word4', 'Word8', 'Word16', 'Word32', 'Word64', 'Word128'.
*** (2.7) The types 'RGB' and 'RGBA'.
*** (3) Useful parameters and informations
*** (3.1) Determination of the host system.
*** (3.2) Version numbers of your Anubis system.
*** (3.3) Anubis directories (where the system is installed).
*** (3.4) Getting and setting environment variables.
*** (3.6) Informations on virtual machines.
*** (3.7) Informations on the memory allocator.
*** (3.8) Automatic restarting of 'anbexec'.
*** (4) Operations on strings, byte arrays, integers and floating point numbers.
*** (4.1) Strings (type 'String').
*** (4.2) Byte arrays (type 'ByteArray').
*** (4.3) True integers (type 'Int').
*** (4.4) Floating point numbers (type 'Float'). (obsolete in a near future)
*** (4.5) Floating point numbers (types 'Float32' and 'Float64'). (still under construction)
*** (5) Files.
*** (5.1) Opening files.
*** (5.2) Unix file system interface.
*** (5.3) Standard files.
*** (5.4) Getting the size of a file.
*** (5.5) Weakening file modes.
*** (5.6) Managing directories.
*** (5.7) Creating symbolic links.
*** (5.8) Reading and writing files (and also TCP/IP connections).
*** (5.9) Removing and renaming files.
*** (6) Network interface.
*** (6.1) Connecting to a TCP/IP server. ('connect').
*** (6.2) Querying IP addresses.
*** (6.3) Querying a name server ('dns').
*** (6.4) Creating a TCP/IP network server ('start_server').
*** (6.5) Creating an UDP client socket ('create_udp_client_socket').
*** (6.6) Sending and receiving UDP packets.
*** (6.7) Starting an UDP server ('start_udp_server').
*** (6.8) Low level sockets.
*** (7) Miscellaneous tools.
*** (7.1) Executing an operating system command ('execute').
*** (7.1) Capturing the output of 'execute'.
*** (7.2) Random numbers ('random').
*** (7.3) Dynamic Variables ('Var(T)', 'MVar(T)', 'var', 'mvar' and monitoring).
*** (7.3.1) Creating, reading and writing.
*** (7.3.2) Multiple dynamic variables.
*** (7.3.3) Monitoring.
*** (7.4) Date and time ('Date_and_Time', 'now', 'convert_time').
*** (7.5) Other tools (boolean '&', 'append', 'reverse', 'member').
*** (7.6) Mapping a function to all elements of a list ('map').
*** (7.7) Reading a password from standard input ('get_password').
*** (7.8) Loading a .adm module during execution.
*** (8) Serialization, saving and transmitting data.
*** (8.1) Serializing and unserializing.
*** (8.2) Saving and retrieving data ('save' and 'retrieve').
*** (8.3) Transmitting data.
*** (9) Built-in cryptography.
*** (9.1) Secure hash functions ('md5' and 'sha1').
*** (9.2) Symmetric cryptography ('blowfish_encrypt', 'blowfish_decrypt').
*** (9.3) SSL ('Secure Sockets Layer').
*** (9.3.1) SSL connections.
*** (9.3.2) X.509 Certificates.
*** (9.3.3) Opening an SSL connection.
*** (9.3.4) Reading and writing with SSL connections.
*** (9.3.5) Creating an SSL server.
*** (9.4) Simple (non cryptographic) hashing.
*** (10) Images.
*** (10.1) Types of images.
*** (10.2) Creating images.
*** (10.3) Drawing into images.
*** (10.3.1) Drawing pixels.
*** (10.3.2) Getting pixels.
*** (10.3.3) Drawing rectangles.
*** (10.3.4) Cropping and encrusting, rotating and flipping.
*** (10.3.5) Drawing system characters.
*** (10.3.6) System characters and fonts informations.
*** (10.4) Handling JPEG/JFIF image files.
*** (10.4.1) Converting to 'HostImage'.
*** (10.4.2) Converting to 'RGBAImage'.
*** (10.4.3) Writing (creating) a JPEG file.
*** (10.4.4) Reading a JPEG file.
*** (11) Managing the graphic screen.
*** (11.1) Types for screen, mouse and keyboard handling.
*** (11.2) Tools.
*** (11.4) Opening a host window.
*** (11.5) Queuing an event to a host window.
*** (11.6) Basic paint functions.
*** (12) SQLite3 interface.
*** (12.1) Errors.
*** (12.2) Opening a data base.
*** (12.3) Data types.
*** (12.4) Querying a database.
*** (13) Fast lexical analysis.
*** (13.1) Describing a lexer.
*** (13.2) Compiling a description.
*** (14) Dynamically linking an external library.
*** (14.1) Overview.
*** (14.2) Restrictions.
*** (14.3) How data are transmitted.
*** (14.4) Loading the external library.
*** (14.5) How to call a library function.
*** (14.6) How to write an extension function.
*** (14.7) Description of data format.
*** (14.8) External concrete data housekeeping.
*** (15) Generic Database interface (dbapi).
*** (15.1) DB Clients.
*** (15.1) Errors.
*** (15.2) Connecting to a data base.
*** (15.3) Data types.
*** (15.4) Querying a database.
*** (15.5) Low level DBAPI Interface (August 2008).
*** (16) Confining.
*** (17) Manipulating types and terms as data.
*** (17.1) Types for describing Anubis types.
*** (17.2) Types for describing Anubis terms.
*** (17.3) Quoting and evaluating.
*** (17.4) Getting the definition of a type or of a term.
*** (18) Find and replace.
*** (18.1) Compiled dictionaries.
*** (18.2) Certifying a dictionary.
*** (18.3) Changing the array of values.
*** (18.4) Replacing within a string or a byte array.
*** (18.5) Replacing by chunks.
---------------------------------------------------------------------------------------
$begin
$subsection(General purpose types and related tools)
We define some types and data of very general use. They are defined here (and hence cannot be
redefined) because the virtual machine itself is dependant on their precise definition.
$subsubsection(The type $att(Empty))
The type $att(Empty) is defined as follows:
$acode(public type Empty:.
)
(i.e. with zero alternative). This type contains no data.
$subsubsection(The type $att(Bool), $att(false) and $att(true))
The type $att(Bool) is defined as follows:
$acode(public type Bool:
false,
true.
)
The following is a variant of $att(Bool) which is used in particular in B-trees. See below
comparison functions using this type.
$acode(
public type Compare:
before,
same,
after.
)
$subsubsection(The declaration scheme for boolean equality)
The scheme for equality is declared as follows:
$acode(public define Bool $T x = $T y.
)
$acode(
public define macro Bool $T x /= $T y = if x = y then false else true.
)
$subsubsection(The type $att(One), $att(unique) and $att(forget))
We need a type with only one element. This type is not $em(empty), because it contains
$att(unique). Nevertheless, $att(unique) does not carry any information. The $em(bit width) (the
number of bits on which data are implemented) of this type is 0 (i.e. data of this type
are represented using 0 bits).
$acode(
public type One:
unique.
)
In the library, you will find many uses of $att(One) and $att(unique). The most
representative example is:
$acode(
public define inline One forget($T x).
)
Typically, $att(forget) is used for making some side effect and forgeting the returned value. For
example, you may write:$p
$center($att(forget(a); b))
where $att(a) produces some side effect, and returns a value that you don't want to
use. Since $att(forget) returns a datum of type $att(One), the semicolon is legal. The whole
expression returns the value of $att(b). Of course, if $att(a) is already of type $att(One),
$att(forget) is not useful, and in that case, you can write:$p
$center($att(a; b))
$subsubsection(The type scheme $att(Maybe($T)), $att(failure) and $att(success))
The type scheme $att(Maybe) is widely used by the system. See examples below. $att(Maybe(T)) is
used instead of $att(T) as a return type whenever the result of an operation is uncertain.
$acode(
public type Maybe($T):
failure,
success($T).
)
$subsubsection(The type scheme $att(Result($E,$T)), $att(error) and $att(ok))
$att(Result) is similar to $att(Maybe), but provides a way to describe the problem that may
have occured.
$acode(
public type Result($E,$T):
error($E),
ok($T).
)
$subsubsection(The type schemes $att(List($T)), $att([ ]) and $att([ . ]))
$att(List) is a great classic. Remark that the following definition defines also $att([ ]) and
$att([ . ]) (the empty list and pairs).
$acode(
public type List($T):
[ ], // the empty list (for type $T)
[$T . List($T)]. // non empty lists
)
Recall that the Anubis compiler reads (say) $att([a,b,c]) as $att([a . [b . [c . []]]]), so that
you may write lists without too many characters.$p
For Lisp lovers, it would have been possible to define this type as follows:
$ecode(
public type List($T):
nil,
cons($T car, List($T) cdr).
)
You can still do it, but you will have to choose another name than $att(List) for this type
scheme (for example, choose $att(Lisp)). Also remark that the Lisp predicates $att(atom) and
$att(consp) are useless, due to the syntax of conditionals. Unlike Lisp (and other
languages like CAML or Prolog), Anubis can never fail on $att(car) or $att(cdr) (which are also
useless, since they do not generate implicit destructors). This type is a very good
illustration of the advantages of the Anubis concept of conditionals based on
alternatives of types. This concept comes directly from an analysis of the universal
problem defining $em(coproducts) (also called $em(sums)) in Category Theory.$p
Another convenient variant used by several languages allows to write the list $att([a,b,c,d])
as:$p
$center($att(a :: b :: c :: d :: []))
$acode(
public define macro List($T) $T h :: List($T) t = [h . t].
)
$subsubsection(The type $att(Bit))
The type $att(Bit) describes bits, in the same way as $att(Bool) describes booleans.
$acode(
public type Bit:
zero,
one.
)
Of course, it is implemented on just one bit by the compiler.
$subsubsection(The types $att(Word4), $att(Word8), $att(Word16), $att(Word32), $att(Word64), $att(Word128))
A $em(word) is just an array of bits. Anubis provides several currently used sizes:
$acode(
public type Word4: word4 (Bit low, Bit, Bit, Bit high).
public type Word8: word8 (Word4 low, Word4 high).
public type Word16: word16 (Word8 low, Word8 high).
public type Word32: word32 (Word16 low, Word16 high).
public type Word64: word64 (Word32 low, Word32 high).
public type Word128: word128 (Word32 low, Word32, Word32, Word32 high).
)
Hexadecimal notations like: $tt(0x567ad5) (including those prefixed by $att(-), i.e. negative
values) written directly into your source file, have interpretations as words of all
sizes. Decimal notations (including negative numbers) also have interpertations as
words of all sizes. Of course all values are reduced modulo the right power of 2: 2$sup(4)
for $att(Word4), 2$sup(8) for $att(Word8), etc...$p
Notice that the low order parts are comming first in the components of the above types.
Nevertheless, the expression $att(word8(0x1,0x2)) has the same value as $att(0x21). Similarly,
$att(word16(0x12,0x34)) has the same value as $att(0x3412). Indeed, numbers are always
represented internally with the most significant digits first (at the left end).$p
You can get an hexadecimal representation of a word. This representation is not
prefixed by $att(0x), and the number of hexadecimal digits depends only on the size of the
word, not on its value, 1 digit for $att(Word4), 2 digits for $att(Word8), etc... Furthermore, what
you get is the $em(unsigned) representation.
$acode(
public define String to_hexa(Word4 x). 1 digit
public define String to_hexa(Word8 x). 2 digits
public define String to_hexa(Word16 x). 4 digits
public define String to_hexa(Word32 x). 8 digits
public define String to_hexa(Word64 x). 16 digits
public define String to_hexa(Word128 x). 32 digits
)
For example, $att(to_hexa((Word16)33)) is $att("0021") and $att(to_hexa((Word8)15)) is $att("0f").$p
Conversion to decimal notation is similar, except that it does not pad with
zeros. Again, what you get is the $em(unsigned) representation.
$acode(
public define String to_decimal(Word4 x).
public define String to_decimal(Word8 x).
public define String to_decimal(Word16 x).
public define String to_decimal(Word32 x).
public define String to_decimal(Word64 x).
public define String to_decimal(Word128 x).
)
For example $att(to_decimal((Word64)0x1234567890)) is $att("78187493520").$p
Typical operations on words are left and right shifts. As in C, bits which are shifted
out are lost, and bits which are shifted in are 0. Furthermore, when you use the shift
operations you must think of your words as being written as ordinary numbers, i.e. with
the most significant bits at the left end. For example $att(x << 1) means $em($att(x) multiplied
by 2), not $em($att(x) divided by 2).
$acode(
public define Word4 Word4 x << Int nb.
public define Word8 Word8 x << Int nb.
public define Word16 Word16 x << Int nb.
public define Word32 Word32 x << Int nb.
public define Word64 Word64 x << Int nb.
public define Word128 Word128 x << Int nb.
)
$acode(
public define Word4 Word4 x >> Int nb.
public define Word8 Word8 x >> Int nb.
public define Word16 Word16 x >> Int nb.
public define Word32 Word32 x >> Int nb.
public define Word64 Word64 x >> Int nb.
public define Word128 Word128 x >> Int nb.
)
This also works with $att(nb) negative. For example $att(x << -2) is equivalent to $att(x >> 2).$p
$att(|), $att(:), $att(&) and $att($~) represent the bitwise OR, the bitwise XOR, the bitwise AND
and the bitwise complement to 1.
$acode(
public define Word4 Word4 x | Word4 y. OR
public define Word8 Word8 x | Word8 y.
public define Word16 Word16 x | Word16 y.
public define Word32 Word32 x | Word32 y.
public define Word64 Word64 x | Word64 y.
public define Word128 Word128 x | Word128 y.
public define Word4 Word4 x : Word4 y. XOR
public define Word8 Word8 x : Word8 y.
public define Word16 Word16 x : Word16 y.
public define Word32 Word32 x : Word32 y.
public define Word64 Word64 x : Word64 y.
public define Word128 Word128 x : Word128 y.
public define Word4 Word4 x & Word4 y. AND
public define Word8 Word8 x & Word8 y.
public define Word16 Word16 x & Word16 y.
public define Word32 Word32 x & Word32 y.
public define Word64 Word64 x & Word64 y.
public define Word128 Word128 x & Word128 y.
)
Note: the $att($~) seems to be missing below, but this is just due to a $em(feature) of MAML.
$acode(
public define Word4 ~ Word4 y. bitwise complement to 1
public define Word8 ~ Word8 y.
public define Word16 ~ Word16 y.
public define Word32 ~ Word32 y.
public define Word64 ~ Word64 y.
public define Word128 ~ Word128 y.
)
We also consider comparisons. Words are compared by $att(+=<) and $att(+<) as unsigned numbers and
by $att(-<) and $att(-=<) as signed numbers.
$acode(
public define Bool Word4 x +=< Word4 y. Comparison as unsigned.
public define Bool Word8 x +=< Word8 y.
public define Bool Word16 x +=< Word16 y.
public define Bool Word32 x +=< Word32 y.
public define Bool Word64 x +=< Word64 y.
public define Bool Word128 x +=< Word128 y.
public define Bool Word4 x +< Word4 y.
public define Bool Word8 x +< Word8 y.
public define Bool Word16 x +< Word16 y.
public define Bool Word32 x +< Word32 y.
public define Bool Word64 x +< Word64 y.
public define Bool Word128 x +< Word128 y.
public define Bool Word4 x -=< Word4 y. Comparison as signed.
public define Bool Word8 x -=< Word8 y.
public define Bool Word16 x -=< Word16 y.
public define Bool Word32 x -=< Word32 y.
public define Bool Word64 x -=< Word64 y.
public define Bool Word128 x -=< Word128 y.
public define Bool Word4 x -< Word4 y.
public define Bool Word8 x -< Word8 y.
public define Bool Word16 x -< Word16 y.
public define Bool Word32 x -< Word32 y.
public define Bool Word64 x -< Word64 y.
public define Bool Word128 x -< Word128 y.
)
As usual we don't define $att(>=+), $att(>+), $att(>=-) and $att(>-). They are just the symmetrics of the
previous ones and are defined automatically by the compiler.$p
Word types may also be considered as quotients of the ring of the integers. Precisely,
$att(Word8) is Z/(2$sup(8))Z, $att(Word16) is Z/(2$sup(16))Z, etc... For this reason, it is legitimate to
introduce the corresponding ring operations (which are independant of the notion of
signed/unsigned).
$acode(
public define Word4 Word4 x + Word4 y. Addition modulo 2^4
public define Word8 Word8 x + Word8 y. etc...
public define Word16 Word16 x + Word16 y.
public define Word32 Word32 x + Word32 y.
public define Word64 Word64 x + Word64 y.
public define Word128 Word128 x + Word128 y.
public define Word4 Word4 x - Word4 y. Substraction modulo 2^4
public define Word8 Word8 x - Word8 y. etc...
public define Word16 Word16 x - Word16 y.
public define Word32 Word32 x - Word32 y.
public define Word64 Word64 x - Word64 y.
public define Word128 Word128 x - Word128 y.
public define Word4 - Word4 y. Opposite modulo 2^4
public define Word8 - Word8 y. etc...
public define Word16 - Word16 y.
public define Word32 - Word32 y.
public define Word64 - Word64 y.
public define Word128 - Word128 y.
public define Word4 Word4 x * Word4 y. Multiplication modulo 2^4
public define Word8 Word8 x * Word8 y. etc...
public define Word16 Word16 x * Word16 y.
public define Word32 Word32 x * Word32 y.
public define Word64 Word64 x * Word64 y.
public define Word128 Word128 x * Word128 y.
)
Of course, there is a priori no euclidian division since rings like Z/(2$sup(n))Z are far
from being euclidian rings (they are first of all not integral domains). Given
elements $att(a) and $att(b), such that $att(b) is not zero in the given ring, the problem:
$ecode(
a = b*q + r
r +< b (comparison as 'unsigned')
)
may have several solutions. For example, in $att(Word4):
$ecode(
5 = 3*1 + 2
5 = 3*12 + 1
)
What we see is that neither the remainder nor the quotient are uniquely defined.
However, as soon as the quotient is chosen, the remainder is determined by $att(r = a - b*q).
Hence, there is a unique solution with the smallest (again relatively to the
$em(unsigned) comparison) possible quotient (the first one in our examples). This solution
is computed by:
$acode(
public define Maybe((Word4,Word4)) Word4 x / Word4 y.
public define Maybe((Word8,Word8)) Word8 x / Word8 y.
public define Maybe((Word16,Word16)) Word16 x / Word16 y.
public define Maybe((Word32,Word32)) Word32 x / Word32 y.
public define Maybe((Word64,Word64)) Word64 x / Word64 y.
public define Maybe((Word128,Word128)) Word128 x / Word128 y.
)
The result is $att(failure) if you divide by 0. Otherwise, it is $att(success((q,r))), where
$att(q) and $att(r) are the quotient and the remainder.$p
Words may also be seen as digits in appropriate numerations basis. For example, a datum
of type $att(Word8) is nothing else than a digit in basis 256. Anubis provides primitives
for converting between integers (type $att(Int), primitive in Anubis; see below) to lists
of such digits, and conversely.$p
Notice that the order of the $em(digits) in these lists is $em(least significant
first). These operations ignore the sign.
$acode(
public define Int to_Int(List(Word4) x). The result is positive or zero.
public define Int to_Int(List(Word8) x). Idem.
public define Int to_Int(List(Word16) x). ...
public define Int to_Int(List(Word32) x).
public define Int to_Int(List(Word64) x).
public define Int to_Int(List(Word128) x).
public define List(Word4) to_Word4(Int x). The sign of 'x' is ignored.
public define List(Word8) to_Word8(Int x). Idem.
public define List(Word16) to_Word16(Int x). ...
public define List(Word32) to_Word32(Int x).
public define List(Word64) to_Word64(Int x).
public define List(Word128) to_Word128(Int x).
)
The following tools can be useful.
$acode(
public define Int to_Int(Word32 x). Returns x as a non negative Int
public define Word8 truncate_to_Word8 (Int n). Reduction modulo 2$sup(8).
public define Word32 truncate_to_Word32(Int n). Reduction modulo 2$sup(32).
)
$subsubsection(The types $att(RGB) and $att(RGBA))
$acode(
public type RGB:
rgb(Word8 red,
Word8 green,
Word8 blue).
)
A datum of this type is just a color suitable for use in a computer.
$acode(
public type RGBA:
rgba(Word8 red,
Word8 green,
Word8 blue,
Word8 alpha).
)
This is the same one, but with an $em(alpha) (transparency) channel. The color is fully
transparent (invisible) if alpha is zero. It is fully opaque if alpha is
255. Transparency is used by several tools defined below. For example, you
can paint a more or less transparent image over another image, so that the latter is
more or less visible through the former. See the section on images below.
$subsection(Useful parameters and informations)
$end
*** (3.1) Determination of the host system.
It may be useful (in particular when using the tool 'execute' defined below in this
file) to know which host system the program is running on. Host systems are defined by:
public type HostSystem:
beos,
linux,
windows.
The next tool gives the host system:
public define HostSystem host_system.
public type HostArchitecture:
x86,
mipsel.
The next tool gives the host architecture:
public define HostArchitecture host_arch.
You may also know if the system is little endian or big endian:
public type Endianness:
little_endian,
big_endian.
public define Endianness system_endianness.
*** (3.2) Version numbers of your Anubis system.
You can use these in a program, if you need the current version of the system.
public define Word32 major_version_number.
public define Word32 minor_version_number.
*** (3.3) Anubis directories (where the system is installed).
public define String anubis_directory.
public define String my_anubis_directory.
Try this (copy the paragraph below to a file (remove white spaces before 'global'),
compile and execute it):
global define One
informations
(
List(String) args
) =
print("Anubis version "+to_decimal(major_version_number)+"."+
to_decimal(minor_version_number)+", installed in:\n "+
anubis_directory+"\n "+
my_anubis_directory+"\n").
*** (3.4) Getting and setting environment variables.
public define Maybe(String) get_environment_variable(String name).
public define Maybe(One) set_environment_variable(String name, String value).
For example, the term
get_environment_variable("ANUBIS")
may return something like:
success("/home/georges/anubis")
*** (3.6) Informations on virtual machines.
public define Word32 virtual_machine_id.
This number identifies the virtual machine executing this operation (this is analogous
to 'getpid' under UNIX, but is not a call to getpid, because anbexec handles
multitasking within a single operating system thread).
public type LoadAverage:
load_average (Float loadav1, // load average for the past 1 minute
Float loadav5, // load average for the past 5 minutes
Float loadav15). // load average for the past 15 minutes
Possible states of virtual machines:
public type VirtualMachineState:
not_used, // the machine is currently not used
running, // the machine is currently running
waiting_for_event, // the machine is waiting for an input/output event
waiting_for_condition, // the machine is in a 'wait for' loop
waiting_for_completion, // the machine is waiting for completion of an 'execute' command
finished, // the machine has terminated normally
need_bigger_stack, // the machine has asked the system to enlarge its stack
need_bigger_locked_files_stack, // idem for the stack of locked files
need_more_memory, // the machine has asked the system to enlarge the allocator
invalid_instruction, // the machine has executed an invalid instruction
invalid_IP. // the machine has detected an invalid instruction pointer value
Of course, the last two should never happen. Precisely, what it means is that if it
happens, the fault is ours not yours. In that case we will be happy to get some
imformations on the problem in order to fix it.
Virtual machines do not only have a state, but are also making some kind of work:
public type VirtualMachineWorkSort:
computing, // the machine is computing
deleting, // the machine is running the garbage-collector
equaling, // the machine is testing a boolean equality
serializing, // the machine is performing a serialization
unserializing. // the machine is performing an unserialization
Now, here are the informations you can get on virtual machines:
Note: 'starting_point' has been dropped since version 1.13, because meaningless if a process
can execute code from several modules (which is the case with secondary modules).
public type VirtualMachineInfo:
vm_info (Word32 virtual_machine_id,
VirtualMachineState state,
VirtualMachineWorkSort work_sort,
Word32 instruction_pointer, // current offset in the module
Word32 stack_size, // in 32 bits words
Word32 stack_pointer, // number of 32 bits words in the stack
Float loadav1, // load average for the past 1 minute
Float loadav5, // load average for the past 5 minutes
Float loadav15). // load average for the past 15 minutes
You may want to get informations on all the machines of the system.
public type SystemInfo:
sys_info(LoadAverage load,
List(VirtualMachineInfo) machines_info). // infos on machines currently in use
Use the following to get informations on all machines currently running in the system.
public define SystemInfo system_info.
Use the following to get informations on the machine you are currently running.
public define VirtualMachineInfo virtual_machine_info.
Returns information on specified machine
public define Maybe(VirtualMachineInfo) virtual_machine_info(Word32 vm_id).
public define LoadAverage get_load_average.
'anbexec' has his own scheduler, which starts the virtual machines one after the other
for a maximum number of instructions. Each machine may be in one of several
states. When all the machines in the system are 'waiting', 'anbexec' enters a sleeping
state. It is waked up by any input arriving on one of the connections (including the
keyboard, graphical screen, network, ...) for which the machines are waiting. Hence,
when all the virtual machines are waiting, 'anbexec' does not consume processor time.
You may force a virtual machine to wait for input/output events. Just execute this:
public define One wait_for_event.
The machine will sleep until an input/output event arrives (perhaps concerning another
virtual machine). At that time the value 'unique' is returned.
*** (3.7) Informations on the memory allocator.
Virtual machines use a memory allocator which is shared by all virtual machines.
You can get informations on the allocator. It
is a chain of memory segments (called 'main' segments). Within main segments the chain
of 'free storage' segments is constructed. When an allocation is required, the
allocator carves a piece of memory in a free storage segment. If no free storage
segment is big enough, a new main segment is added to the allocator (this operation
also adds a new free storage segment, which occupies almost all the room in the new
main segment). The size of this new segment is big enough to satisfy the requirement.
The amount of memory currently allocated by the allocator is approximately the
difference between the total size of main segments and the total size of free storage
segments. More precisely, it is exactly given by the following formula (measured in 32
bits words):
total_main_size - total_free_storage_size - 2*number_of_main_segments
You can also get the number of allocated segments (i.e. the number of pieces currently
carved from the chain of free storage segments). You must know that one 32 bits word is
reserved for the allocator in each allocated segment, and that each allocated segment
also contains a 32 bits word for garbage collection (a reference counter). Hence, the
total number of 32 bits words currently used for actual data is obtain by subtracting
2*number_of_allocated_segments
from the previous computation.
public type AllocatorInfo:
alloc_info(Word32 allocator_id, // unique number identifying the allocator (not used since there is only one)
Bool corrupted, // if true, the allocator is corrupted (should never be true)
Word32 size_of_last_main_segments, // (in 32 bits words)
Word32 number_of_main_segments,
Word32 number_of_free_storage_segments,
Word32 total_main_size, // total size (in 32 bits words) of main segments
Word32 total_free_storage_size, // total size (in 32 bits words) of free storage segments
Word32 number_of_allocated_segments,
Word32 total_segregated_size, // total size (in 32 bits words) of segregated segments
Word32 total_free_segregated_size). // total size (in 32 bits words) of free segregated segments
'allocator_info' returns informations on the allocator used by the currently running
virtual machine.
public define AllocatorInfo allocator_info.
Note: since version 1.7, the allocator has been enhanced with 'segregated lists'. This
means that small segments are allocated from lists of segments all of the same
size. This reduces significantly the time needed for finding a segment to be allocated.
*** (3.8) Automatic restarting of 'anbexec'.
You may want to restart 'anbexec' when it has finished to execute its module. This may
be useful in the case you change the module file (*.adm). Your program may know that
the file has been changed (for example, by checking the date of last modification of
the '.adm' file), and decide to stop execution. Normally, in this case, 'anbexec'
stops and nothing more happens. 'anbexec' knows if it must restart or not. This
depends on the state of an internal flag. You can change the value of this flag with
the following primitive:
public define One restart(Bool b).
If you execute 'restart(true)', 'anbexec' will restart with the same arguments on the
command line (and the same name for the module file), but only when the current work is
finished.
Notice that by default, 'anbexec' will not restart automatically (i.e. the flag
initially has the value 'false'). You may also get the value of the flag with:
public define Bool will_restart.
Note: since version 1.13 this feature can in most cases be replaced by a technique
using secondary modules. Search for 'load_adm' below in this file.
*** (4) Operations on strings, byte arrays, integers and floating point numbers.
*** (4.1) Strings (type 'String').
public define String constant_string(Int n,
Word8 c).
Example: constant_string(10,'a') is "aaaaaaaaaa"
public define Bool string_less(String x,
String y).
'string_less(x,y)' is 'true' if 'x' comes before 'y' in the alphabetical order. The
comparison of characters is case-insensitive. If the strings are equal 'string_less'
returns false.
public define Int length(String s).
Example: length("abcd") is 4.
public define Maybe(Word8) nth(Int n,
String s).
Examples: nth(2,"gabuzomeu") is success('b')
nth(0,"gabuzomeu") is success('g')
nth(-4,"gabuzomeu") is failure
nth(8,"gabuzomeu") is success('u')
nth(9,"gabuzomeu") is failure
public define Maybe(Int) decimal_scan(String s).
This function tries to read (scan) an integer (of type Int) from within a character
string.
public define Maybe(Float) string_to_float(String s).
The above functions try to read an integer (or a floating point number) from a
string. Of course this may fail. This is the reason why they do not produce a datum of
type 'Int' or 'Float', but of type 'Maybe(Int)' or 'Maybe(Float)'.
public define Maybe(String) sub_string(String s,
Int start,
Int length).
For example: sub_string("gabuzomeu",2,2) is success("bu"). The result is 'failure' if
at least one of the limits of the sub_string is outside the given string.
A function to quickly find a string into another string. Search begins at 'start' position:
public define Maybe(Int) find_string(String s,
String looking_for,
Int start).
public define String String x + String y.
For example: "ga" + "bu" + "zo" + "meu" is "gabuzomeu"
public define String concat(List(String) l).
For example: concat(["ga","bu","zo","meu"]) yields: "gabuzomeu"
Note: It is more efficient to write 'concat([a,b,c,d])' than 'a + b + c + d',
because in the first case the same string can be copied several times, whilst
in the second case each string is copied only once.
However, since 2015/07/11, you don't have to worry about this because the
compiler automatically optimizes by eliminating '+' in favor of 'concat'.
to do: create implode/explode for byte arrays.
public define String implode(List(Word8) l).
public define List(Word8) explode(String s).
Examples:
explode("abcd") is [65,66,67,68]
implode([65,66,67,68]) is "abcd"
Printing to the standard output:
public define One print(String s).
The same one, but the printing is immediate (the outout buffer is immediately flushed):
public define One iprint(String s).
Printing into a stream:
public define One print(WStream file, String s).
Putting a string into the 'CRLF' format. Actually, this function removes all '\r' and replaces
all '\n' by '\r\n'.
public define String toCRLF(String s).
The next one puts a string into the 'LF' format. Actually, it just removes all '\r'.
public define String toLF(String s).
*** (4.2) Byte arrays (type 'ByteArray').
'ByteArray' is a primitive type. It is almost like 'String', except that byte arrays
may contain bytes with value 0. Here are some tools for byte arrays:
public define Int length(ByteArray s).
public define Word32 length32(ByteArray s). // the length as a Word32
to do: create a 'nth(Word32,ByteArray)'.
public define Maybe(Word8) nth(Int n, ByteArray s).
A variant for 'nth' (which returns 0 if out of bounds):
public define Word8 force_nth(Int n, ByteArray b).
to do: create a put(ByteArray,Word32,Word8).
public define Maybe(One) put(ByteArray s, Int n, Word8 c).
This puts the character 'c' at position 'n' in 's' (if result is
'success(unique)'). Result is 'failure' if 'n' is out of bounds. In that case however,
you don't have to worry. Nothing happens. This will not generate a segment violation.
Of course, this is a side effect, and all references to this byte array will have a
byte changed.
The functions below construct a new byte array filled by a word.
public define ByteArray constant_byte_array (Int n, Word8 c).
public define ByteArray constant_byte_array_16 (Int n, Word16 w).
The size 'n' is always in bytes. For example, 'constant_byte_array_16(5,0x6566)' produces
a 5 bytes byte array containing the bytes: fefef Notice that the 16 bits word is stored
in little endian mode ('e' = 0x65, 'f' = 0x66) (on a little endian machine; on a big endian
machine, I don't know what happens !).
Comparing byte arrays: compares a and b and returns 'before', 'same' or 'after'. The comparison
uses the lexicographic order.
public define Compare ByteArray a >=< ByteArray b.
public define One truncate(ByteArray s, Int size).
The above function truncates the byte array 's' to 'size' bytes. This is a side
effect. If 'size' is negative, or greater than the length of 's', nothing is done.
public define ByteArray extract(ByteArray s, Int start, Int end).
This function extracts from 's' a copy of the portion of 's' which is between position
'start' (included) and position 'end' (non included). Of course, the result may be
shorter than 'end - start', if 'end' and/or 'start' are out of bounds. In particular,
it may be the empty byte array. There is no side effect.
The function below writes a byte array 'src' into a byte array 'dest' at a given position.
public define One write(ByteArray scr, ByteArray dest, Int position).
If some bytes of 'src' are to be written outside 'dest' (on one side or the other one),
they are simply not written. Of course, 'write' produces a side effet on 'dest'.
public define ByteArray ByteArray s + ByteArray t.
This concatenates byte arrays.
The following two primitives transform a byte array into a string. The first one
'to_hexa' transforms each byte in the byte array into a sequence of two hexadecimal
digits. For example, if the byte array 's' has 3 bytes with respective values 4, 10 and
55, we have:
to_hexa(s) = "040a37"
Note that 'to_hexa' transforms a byte array of length n into a string of length 2*n.
On the contrary, 'to_string' copies into a new string the bytes of 's' until either the
end of 's' or the first zero byte is reached. Hence 'to_string(s)' is at most as long
as 's'. For example, if s has the following 5 bytes:
'a' 'b' 0 'c' 'd'
we have: to_string(s) = "ab".
public define String to_hexa (ByteArray s). // new name for 'to_ascii'
public define String to_string (ByteArray s).
'to_byte_array' transforms a string into a byte array (of the same size):
public define ByteArray to_byte_array(String s).
'to_text_mode' replaces all CRLF by LF and isolated CR by LF within the argument. This
is a destructive process, i.e. it acts on the given argument itself which is returned
as the result.
public define ByteArray to_text_mode(ByteArray s).
The next two functions are analogous to those defined above for strings.
public define ByteArray toCRLF(ByteArray s).
public define ByteArray toLF(ByteArray s).
The function below searches for the first occurrence of 'pattern' in 'text'
starting at position 'start'. It uses the Boyer-Moore algorithm. If the pattern
is found it returns its offset since the beginning of 'text'.
public define Maybe(Int) find_byte_array(ByteArray text,
ByteArray pattern,
Int start).
*** (4.3) True integers (type 'Int').
The type 'Int' of arbitrary large (thousands of digits if you like) integers is
primitive in Anubis.
Integers written literally (eventually preceded by a + or - sign) have an
interpretation as 'Int'. Anubis provides the following primitive functions:
public define Bool Int x < Int y. Strict comparison.
public define Bool Int x =< Int y. Non strict comparison.
public define Int Int x + Int y. Addition.
public define Int Int x - Int y. Substraction.
public define Int - Int x. Opposite.
public define Int Int x * Int y. Multiplication.
public define Maybe((Int,Int)) Int x / Int y. Euclidian division.
Minimum and maximum:
public define inline Int min(Int x, Int y). returns the smallest of x and y
public define inline Int max(Int x, Int y). returns the bigest of x and y
public define Int min(List(Int) l,
Int default). returns the smallest of the list
('default' if list is empty)
public define Int max(List(Int) l,
Int default). returns the bigest of the list
('default' if list is empty)
The division is the euclidian division. In other words, if 'a' and 'b' are of type
'Int', and 'b' is not '0', 'a/b' is 'success((q,r))', where 'q' and 'r' are the
quotient and the remainder of the euclidian division of 'a' by 'b', i.e., we have:
a = b*q + r
0 =< r < |b|
where '|b|' is the absolute value of 'b'. The result is 'failure' if 'b' is zero.
public define String abs_to_decimal(Int x).
public define String abs_to_hexa(Int x).
These two functions provide the decimal and hexadecimal representations of the absolute
value of an integer. In other words, these functions ignore the sign of the
integer. You have to determine the sign yourself and eventually concatenate it in front
of the result (see the standard library for such tools).
Furthermore, 'abs_to_hexa' does not produce any prefix like "0x". It produces only
hexadecimal digits.
Canonical example: define the 'factorial' function:
define Int
fact
(
Int x
) =
if x =< 0 then 1 else x*fact(x - 1).
global define One
print_fact_1000
(
List(String) args
) =
print(abs_to_decimal(fact(1000))+"\n").
Executing 'anbexec print_fact_1000' will give this:
402387260077093773543702433923003985719374864210714632543799910429938512398629020592044
208486969404800479988610197196058631666872994808558901323829669944590997424504087073759
918823627727188732519779505950995276120874975462497043601418278094646496291056393887437
886487337119181045825783647849977012476632889835955735432513185323958463075557409114262
417474349347553428646576611667797396668820291207379143853719588249808126867838374559731
746136085379534524221586593201928090878297308431392844403281231558611036976801357304216
168747609675871348312025478589320767169132448426236131412508780208000261683151027341827
977704784635868170164365024153691398281264810213092761244896359928705114964975419909342
221566832572080821333186116811553615836546984046708975602900950537616475847728421889679
646244945160765353408198901385442487984959953319101723355556602139450399736280750137837
615307127761926849034352625200015888535147331611702103968175921510907788019393178114194
545257223865541461062892187960223838971476088506276862967146674697562911234082439208160
153780889893964518263243671616762179168909779911903754031274622289988005195444414282012
187361745992642956581746628302955570299024324153181617210465832036786906117260158783520
751516284225540265170483304226143974286933061690897968482590125458327168226458066526769
958652682272807075781391858178889652208164348344825993266043367660176999612831860788386
150279465955131156552036093988180612138558600301435694527224206344631797460594682573103
790084024432438465657245014402821885252470935190620929023136493273497565513958720559654
228749774011413346962715422845862377387538230483865688976461927383814900140767310446640
259899490222221765904339901886018566526485061799702356193897017860040811889729918311021
171229845901641921068884387121855646124960798722908519296819372388642614839657382291123
125024186649353143970137428531926649875337218940694281434118520158014123344828015051399
694290153483077644569099073152433278288269864602789864321139083506217095002597389863554
277196742822248757586765752344220207573630569498825087968928162753848863396909959826280
956121450994871701244516461260379029309120889086942028510640182154399457156805941872748
998094254742173582401063677404595741785160829230135358081840096996372524230560855903700
624271243416909004153690105933983835777939410970027753472000000000000000000000000000000
000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000
On a 1.66 GHz Pentium, this computation is quite instantaneous. With 10000 instead of
1000, the computation takes about 3 seconds (and the result has 35660 decimal digits).
*** (4.4) Floating point numbers (type 'Float'). (obsolete in a near future)
Many 'float' operations return a datum of type 'Maybe(Float)'. This is because the
operation may fail to give an actual number. This may be due to many reasons. Most
often the reason is overflow. See 'library/tools/maybefloat.anubis' for useful tools.
public define Maybe(Float) Float x + Float y.
public define Maybe(Float) Float x - Float y.
public define Maybe(Float) Float x * Float y.
public define Maybe(Float) Float x ^ Float y.
public define Maybe(Float) Float x / Float y.
public define Float sin(Float x).
public define Float cos(Float x).
public define Maybe(Float) tan(Float x).
public define Maybe(Float) asin(Float x).
public define Maybe(Float) acos(Float x).
public define Float atan(Float x).
public define Maybe(Float) exp(Float x).
public define Maybe(Float) log(Float x).
public define Maybe(Float) sqrt(Float x).
public define Bool Float x < Float y.
public define Bool Float x =< Float y.
public define String float_to_string(Float n, Int prec).
where 'prec' is the number of digits to print after the dot.
public define Word32 integral_part_to_Word32(Float n).
public define Int integral_part(Float n).
public define Float to_Float(Word32 x).
public define Float to_Float(Int n).
*** (4.5) Floating point numbers. (types 'Float32' and 'Float64'). (still under construction)
The following implementation of floating point numbers follows the IEEE754 standard
(http://en.wikipedia.org/wiki/IEEE_754).
public type FloatSign:
positive,
negative.
The types 'Float32Value' and 'Float64Value' are for actual (non infinite) numbers.
public type Float32Value:... opaque types
public type Float64Value:...
public type Float32:
not_a_number,
infinite (FloatSign sign),
actual (Float32Value value).
public type Float64:
not_a_number,
infinite (FloatSign sign),
actual (Float64Value value).
The alternatives 'actual' correspond to zeros, normalized and denormalized numbers as
defined by the IEEE754 standard.
Remark: The conversion between x and actual(x) also does just nothing. The datum is
just typed differently.
Data of these types are not implemented using the standard algorithms of the Anubis
compiler. They are implemented as 32 bits and 64 bits words as described by the IEEE754
standard. They may actually be converted to and fro (and of course, these conversions
do just nothing):
public define Word32 to_Word32(Float32 f).
public define Word64 to_Word64(Float64 f).
public define Float32 to_Float32(Word32 w).
public define Float64 to_Float64(Word64 w).
Current operations:
public define Float32 Float32 x + Float32 y.
public define Float32 Float32 x - Float32 y.
public define Float32 Float32 x * Float32 y.
public define Float32 Float32 x ^ Float32 y.
public define Float32 Float32 x / Float32 y.
public define Float32 sin(Float32 x).
public define Float32 cos(Float32 x).
public define Float32 tan(Float32 x).
public define Float32 asin(Float32 x).
public define Float32 acos(Float32 x).
public define Float32 atan(Float32 x).
public define Float32 exp(Float32 x).
public define Float32 log(Float32 x).
public define Float32 sqrt(Float32 x).
public define Float64 Float64 x + Float64 y.
public define Float64 Float64 x - Float64 y.
public define Float64 Float64 x * Float64 y.
public define Float64 Float64 x ^ Float64 y.
public define Float64 Float64 x / Float64 y.
public define Float64 sin(Float64 x).
public define Float64 cos(Float64 x).
public define Float64 tan(Float64 x).
public define Float64 asin(Float64 x).
public define Float64 acos(Float64 x).
public define Float64 atan(Float64 x).
public define Float64 exp(Float64 x).
public define Float64 log(Float64 x).
public define Float64 sqrt(Float64 x).
The same operations taking actual numbers return in general numbers which may not be
actual numbers, except in some cases, like 'sin', 'cos' and 'atan'. Of course, from the
implementation view point they are exactly the same as above.
public define Float32 Float32Value x + Float32Value y.
public define Float32 Float32Value x - Float32Value y.
public define Float32 Float32Value x * Float32Value y.
public define Float32 Float32Value x ^ Float32Value y.
public define Float32 Float32Value x / Float32Value y.
public define Float32Value sin(Float32Value x).
public define Float32Value cos(Float32Value x).
public define Float32 tan(Float32Value x).
public define Float32 asin(Float32Value x).
public define Float32 acos(Float32Value x).
public define Float32Value atan(Float32Value x).
public define Float32 exp(Float32Value x).
public define Float32 log(Float32Value x).
public define Float32 sqrt(Float32Value x).
public define Float64 Float64Value x + Float64Value y.
public define Float64 Float64Value x - Float64Value y.
public define Float64 Float64Value x * Float64Value y.
public define Float64 Float64Value x ^ Float64Value y.
public define Float64 Float64Value x / Float64Value y.
public define Float64Value sin(Float64Value x).
public define Float64Value cos(Float64Value x).
public define Float64 tan(Float64Value x).
public define Float64 asin(Float64Value x).
public define Float64 acos(Float64Value x).
public define Float64Value atan(Float64Value x).
public define Float64 exp(Float64Value x).
public define Float64 log(Float64Value x).
public define Float64 sqrt(Float64Value x).
Comparison are defined only for actual numbers. Notice that up to conversion, these are
the same operations as '-<' and '-=<' for Word32 and Word64 (signed comparison).
public define Bool Float32Value x < Float32Value y.
public define Bool Float32Value x =< Float32Value y.
public define Bool Float64Value x < Float64Value y.
public define Bool Float64Value x =< Float64Value y.
Conversions to and from integers.
public define Int integral_part(Float32Value x).
public define Int integral_part(Float64Value x).
public define Float32 to_Float32(Int n).
public define Float64 to_Float64(Int n).
Decimal representation. The precision is the number of decimal digits after the dot.
public define String to_decimal(Float32 f, Int precision).
public define String to_decimal(Float64 f, Int precision).
*** (5) Files.
*** (5.1) Opening files.
You can open a connection to a file with the following commands. Of course, there is a
'Maybe' because result is not guaranteed. You don't have to worry about closing the
file. It is automatically closed by the garbage-collector when needed (i.e. when no
more reference to this file exists).
public type ReadFileMode:
read. // this is for reading in the file (from the beginning)
public type ReadWriteFileMode:
new, // this creates a new empty file
append. // you can write at the end of an existing file
public define Maybe(RStream) file(String filename, ReadFileMode mode).
public define Maybe(RWStream) file(String filename, ReadWriteFileMode mode).
*** (5.2) Unix file system interface.
public type ReadMode:
non_readable, // -
readable. // r
public type WriteMode:
non_writable, // -
writable. // w
public type ExecMode:
non_executable, // -
executable. // x
public type PrivilegedExecMode:
non_executable, // -
executable, // x
may_change_id_no_exec, // S undocumented (?) Unix: means suid (guid) bit set but not executable
may_change_id. // s
public type FileMode: // corresponding UNIX permission
file(ReadMode user_readable, // r--------
WriteMode user_writable, // -w-------
PrivilegedExecMode user_executable, // --x------ --s------ --S------
ReadMode group_readable, // ---r-----
WriteMode group_writable, // ----w----
PrivilegedExecMode group_executable, // -----x--- -----s--- -----S---
ReadMode others_readable, // ------r--
WriteMode others_writable, // -------w-
ExecMode others_executable). // --------x
public define Maybe(FileMode) get_file_mode(String file_name).
public define Maybe(One) set_file_mode(String file_name, FileMode mode).
'get_file_mode' returns 'failure' if the file cannot be found. 'set_file_mode' returns
'success(unique)' if the mode has been changed, 'failure' otherwise.
public type FileTimes:
times (Word32 last_modified,
Word32 last_accessed).
public define Maybe(FileTimes) get_file_times(String filename).
public define Maybe(One) set_file_times(String filename, FileTimes times).
Under UNIX there is another time stamp which is the time of the last modification of
the attributes of the file. Furthermore, this time stamp cannot be set under
Linux. Under Windows there is another file stamp which is the time of creation of the
file. In order to have a uniform semantics, we did not consider them here.
*** (5.3) Standard files.
public define RStream stdin. // standard input (keyboard)
public define WStream stdout. // standard output (console)
public define WStream stderr. // standard error output
// (console unless redirected)
*** (5.4) Getting the size of a file.
public define Int file_size(RStream file).
public define Int file_size(WStream file).
public define Int file_size(RWStream file).
These functions return 0 if either the size of the file cannot be determined (which
is not a normal situation) or if the 'file' is a network connection or a standard
file (see (5.3)).
Have a look at 'anubis/library/tools/file_and_dir.anubis' for a 'file_size' taking the file
name as its argument.
*** (5.5) Weakening file modes.
You can weaken the type of a readable and writable connection. This is sometimes
necessary for type compatibility.
public define RStream weaken(RWStream f).
public define WStream weaken(RWStream f).
*** (5.6) Managing directories.
public define String get_current_directory.
Returns the full path of the current directory.
public define Bool set_current_directory(String name).
Changes the current directory and returns 'true'. If not possible, returns
'false'. Warning: this primitive changes the current directory for anbexec, i.e. for
all virtual machines currently running within anbexec. Hence, it is not very reliable,
as soon as several virtual machines may use it.
public type SearchMode:
non_searchable,
searchable.
Creating a directory.
public type MakeDirectoryResult:
permission_denied,
name_already_exists,
too_many_links,
not_enough_room,
read_only_file_system,
ok.
public type DirectoryMode:
directory(ReadMode user_readable,
WriteMode user_writable,
SearchMode user_searchable,
ReadMode group_readable,
WriteMode group_writable,
SearchMode group_searchable,
ReadMode others_readable,
WriteMode others_writable,
SearchMode others_searchable).
Have a look at 'library/tools/basis.anubis' for a default directory mode.
public define MakeDirectoryResult make_directory(String name, DirectoryMode mode).
Removing a directory.
public type RemoveDirectoryResult:
directory_does_not_exist,
permission_denied,
read_only_file_system,
directory_not_empty,
ok.
public define RemoveDirectoryResult remove_directory(String directory_name).
Reading the content of a directory (according to a file name mask).
to do: type FileDescription: some Word32 should be Int or ''Time''.
public type FileDescription:
no_info (String name), // this is a file whose only the name is known. This may be due
// to a file system problem, and normally should not happen.
file (String name, // regular file
Int size, // size in bytes
FileMode mode, // see above
Word32 last_modified), // date of last modification (may be converted with
// 'convert_time')
link (String name, // symbolic link
String value, // path of file pointed to
FileMode mode, // see above
Word32 last_modified), // see above
directory (String name, // directory
DirectoryMode mode, // see above
Word32 last_modified). // see above
The next function finds all the names of the files, links and directories in
'directory_name', matching the given name mask.
public define List(String) directory_list(String directory_name,
String file_name_mask).
The same one, but with full informations on each file, link, or directory. Furthermore,
we allow the use of different masks for each sort of file.
public define List(FileDescription)
directory_full_list
(
String directory_name,
String file_name_mask,
String link_name_mask,
String directory_name_mask
).
If you are not interested in some sort of files, use the empty string "" as the
corresponding mask.
*** (5.7) Creating symbolic links.
You can create symbolic links to file with:
public define Bool
create_symbolic_link
(
String file_path,
String link_name
).
Note: Does'nt work under MicroSoft Windows, because there is no notion of link.
*** (5.8) Reading and writing files (and also TCP/IP connections).
See 'anubis/library/tools/connections.anubis' for an unified treatement of all sorts of
connections (files, TCP/IP and SSL).
Reading at most n bytes from a file or TCP connection. A result of 'error' means that
an unrecoverable error has occured. If time is out, the result is 'timeout'. Otherwise,
a byte array is returned (which may be empty).
public type ReadResult:
error,
timeout,
ok(ByteArray).
to do: timeout should be of type Time or UTime.
public define ReadResult
read
(
RStream file,
Int n,
Int timeout // in seconds
).
Writing to a file or TCP connection. A result of 'failure' means that an unrecoverable
error has occured. In that case, the connection has been closed.
public define Maybe(Int) // number of bytes written
write
(
WStream file,
ByteArray data
).
Reading a whole line.
public type ReadLineResult:
error,
timeout,
eof,
ok(String).
to do: timeout should be of type Time or UTime.
public define ReadLineResult
read_line
(
RStream file,
Int n,
Int timeout // in seconds
).
Reading a whole file.
public type ReadFileResult:
cannot_find_file,
read_error(ByteArray),
ok(ByteArray).
public define ReadFileResult
read_from_file
(
String file_name
).
Writing a whole file.
to do: type WriteFileResult: Word32 bytes_written should be Int.
public type WriteFileResult:
cannot_open_file,
write_error(Word32 bytes_written),
ok.
public define WriteFileResult
write_to_file
(
String file_name,
ByteArray data
).
You may also want to go directly to an offset in a file without reading it (this is
called 'seeking'), and you may want to know at which offset you are currently in a file
(this is called 'telling').
public define Bool seek(RStream file, Int where).
public define Bool seek(RWStream file, Int where).
public define Int tell(RStream file).
public define Int tell(RWStream file).
'seek' returns 'false' if an error has occured.
'tell' returns the current offset (position) in the file, 0 if the connection is not a
disk file, and -1 if an error has occured.
*** (5.9) Removing and renaming files.
public define Bool remove(String file_name).
returns 'true' if the file has been removed, false otherwise. Note: this command does
not remove directories. Use 'remove_directory' for that purpose.
public define Bool rename(String old_name,
String new_name).
Result is 'true' on success.
*** (5.10) Flushing files.
Writable streams can be 'flushed' (i.e. the content of the buffer is sent). The result
is 'true' if successful.
public define Bool flush (RWStream file).
public define Bool flush (WStream file).
$begin
$subsection(Network interface)
Anubis manages several sorts of connections over the IP (Internet Protocol):
$list(
$item TCP
$item UDP
$item SSL
)
SSL connections are treated below in another section. Raw sockets are also available
(see below).
$subsubsection(Connecting to a TCP/IP server ($att(connect)))
We need a type which encapsulates all network connection errors. It participates to
the type of thing returned by $att(connect).
$acode(
public type NetworkConnectError:
cannot_create_the_socket,
address_port_not_available,
connection_refused,
network_unreachable,
address_port_already_in_use,
out_of_time.
)
You can open a connection to a local or remote TCP/IP server, with the following
command. Of course, there is a $att(Result) schema because connecting is not guaranteed.
You don't have to worry about closing the connection. It is automatically closed by
the garbage-collector when needed.
$comment(to do: IP ports should be Word16.)
$acode(
public define Result(NetworkConnectError,RWStream)
connect(Word32 ip_address,
Word32 port).
)
$bold(Note:) To read data on a client connection $att(c), just use $att(*c). This blocks the virtual
machine until a datum is available for reading. Of course, this does not block other
virtual machines, and the scheduler switches immediatly to another machine if no datum
is available on the connection. Hence the virtual machine is dedicated to the client
connection. This is the reason why, you should not forget to use
$att(delegate) if you want
to perform some other task while waiting for input on a client connection.$p
When the client connection is closed (and only in this case), $att(*c) returns $att(failure).
Notice that a connection is also closed automatically when it is no more needed (i.e.
when there is no more reference to it).$p
$bold(Subsequent note:) Actually, $att(connect to network), $att(*c) and $att(c <- ?) are
more or less obsolete. Use
$att(connect) (defined above), $att(read) and $att(write).$p
Two functions $ref(send_datum)($att(send_datum)) and
$ref(send_datum)($att(receive_datum)) are defined for transmitting serializable data over a TCP/IP
connection.
$subsubsection(Querying IP addresses)
$acode(
public define (Word32,Word32) local_IP_address_and_port (RWStream connection).
public define (Word32,Word32) remote_IP_address_and_port (RWStream connection).
)
Return the local and other end (remote) IP address and port for a TCP/IP
connection. Returns $att((0,0)), if not a TCP/IP connection.
$subsubsection(Creating a TCP/IP network server ($att(start_server)))
A TCP/IP server is a datum of the following opaque type:
$acode(
public type Server:...
)
When a server is up, it runs an $em(infinite) loop, always testing for connection
requests. After accepting a connection, it delegates the handling of this connection to
another virtual machine. Of course, several such delegated machines may run
simultaneously, i.e. the server can handle any number of clients at the same time.$p
If you want to start a server use the following.
$acode(
public type StartServerResult:
cannot_create_the_socket,
cannot_bind_to_port,
cannot_listen_on_port,
ok(Server).
public define StartServerResult
start_server
(
Word32 ip_addr,
Word32 ip_port,
(RStream) -> Bool can_accept,
Server -> ((RWStream) -> One) handler,
Var(Bool) shutdown_required,
Word8 listener_priority,
Word8 handler_priority
).
)
$att(can_accept) must return $att(false) if the connection is iundesirable. $att(handler) is the function which
handles the request. The server is shut down as soon as the dynamic variable $att(shutdown_required) contains
the value $att(true). $att(listener_priority) and $att(handler_priority) set the priority of the listening process
and of handler precesses.$p
For compatibility with versions prior to 1.14, we keep the following:
$acode(
public define StartServerResult
start_server
(
Word32 ip_addr,
Word32 ip_port,
(RStream) -> Bool can_accept,
Server -> ((RWStream) -> One) handler,
(One) -> One notify,
Var(Bool) shutdown_required
).
public define StartServerResult
start_server
(
Word32 ip_addr,
Word32 ip_port,
Server -> ((RWStream) -> One) handler,
(One) -> One notify,
Var(Bool) shutdown_required
).
public define StartServerResult
start_server
(
Word32 ip_addr,
Word32 ip_port,
Server -> ((RWStream) -> One) handler,
(One) -> One notify
).
)
Two tools are useful to manage servers. The first one shuts down a server, the second
one tests if a server is down.
$acode(
public define One shutdown(Server s).
public define Bool is_down(Server s).
)
The function below returns the current number of client connections to the server.
$acode(
public define Int number_of_connections(Server s).
)
You have examples of servers in $fname(library/examples/client_server.anubis) and in
$fname(library/web/multihost_http_server.anubis).
$subsubsection(Creating an UDP client socket ($att(create_udp_client_socket)))
Before you can send an UDP packet (as a client), you must first create an $em(UDP socket),
i.e. a object of type $att(UDP_Socket). If you send an UDP packet on a socket (using
$att(udp_send)), you get the answer (one or several packets) on the same socket (using
$att(udp_receive)).$p
$att(UDP_Socket) is an opaque type.
$acode(
public type UDP_Socket:...
)
For creating an UDP socket as a client, you don't need to provide any argument because
the local address:port is assigned automatically by the system, and you will provide
the destination address:port when sending data. You can use the same socket for
sending packets to different addresses.
$acode(
public type Create_UDP_Client_Socket_Result:
cannot_create_the_socket, // maybe there are already too many sockets in the system
ok(UDP_Socket).
public define Create_UDP_Client_Socket_Result
create_udp_client_socket.
public define Create_UDP_Client_Socket_Result
create_udp_client_broadcast_socket.
)
$subsubsection(Sending and receiving UDP packets)
Once you have your UDP client socket at hand, you can send packets. You must provide as
arguments the UDP client socket, the destination address:port and the data to be sent.$p
There is no warranty that the packet will arrive at destination. The only thing that
the system can check is that it has access to the network.
$acode(
public type UDP_Send_Result:
network_unreachable,
packet_sent.
public define UDP_Send_Result
udp_send
(
UDP_Socket socket,
Word32 ip_address, // where you want to send the data
Word32 ip_port,
ByteArray data
).
)
Use the primitive $att(udp_receive) for waiting for the answer from the UDP server. You
must know an upper bound (named $att(max_packet_size) below) on the length of the packets
you are going to receive. If this bound is too small, the received packets can be
truncated, and some data will be irremediably lost. You must also provide a timeout.$p
The response you receive (if any, before time is out, and if the network is
reachable) includes the data sent by the remote UDP system, the indication that this
data are truncated or not, and the address:port of the remote (sending) system.
$acode(
public type Truncation:
truncated,
not_truncated.
public type UDP_Receive_Result:
out_of_time,
network_unreachable,
ok(ByteArray data,
Truncation t,
Word32 ip_address, // IP address:port of the host who sent the packet
Word32 ip_port).
public define UDP_Receive_Result
udp_receive
(
UDP_Socket socket,
Word32 max_packet_size,
Word32 timeout // seconds
).
)
$subsubsection(Starting an UDP server ($att(start_udp_server)))
You may also want to start an UDP server. The server itself is an object of the
following opaque type:
$acode(
public type UDP_Server:...
public type Start_UDP_Server_Result:
cannot_create_the_socket, // probably too many sockets alread opened
cannot_bind_address_port, // the address:port is invalid or already in use
access_denied, // you must be superuser for using this port
ok(UDP_Server).
)
In order to start an UDP server, you must provide an IP address and port. IP address
$att(0) means that the server will listen on all interfaces of the machine. You must also
provide a $em(handler) fonction whose task is to answer queries. Of course, the handler
function is called each time from within a new virtual machine, so that the server may
answer several clients at the same time. The maximal size of packets the server will
receive must be known by advance. It is given as an argument to $att(start_udp_server).
The function $att(notify) is executed by the server each time there is a problem.$p
The handler function receives the following informations:
$list(
$item the UDP socket through which the answer must be sent,
$item the query (the message received by the server),
$item the indication that the query is truncated or not,
$item the IP address:port of the client.
)
$comment(to do: 'max_packet_size' should be an Int.)
$acode(
public define Start_UDP_Server_Result
start_udp_server
(
Word32 ip_address, // address on which the server will listen
// 0 means: 'listen on all interfaces'
Word32 ip_port, // port on which the server will listen
(UDP_Socket,
ByteArray,
Truncation,
Word32 ip_address,
Word32 ip_port) -> One handler, // the function for handling the queries
Word32 max_packet_size, // maximal size of queries
One -> One notify // used when something wrong happens
).
)
You can test if an UDP server was shutdown.
$acode(
public define Bool is_down(UDP_Server server).
)
You can also shutdown the UDP server you created with $att(start_udp_server).
$acode(
public define One shutdown(UDP_Server server).
)
$end
*** (6.8) Low level sockets.
public type SocketLinger:
linger(Bool onoff,
Word16 timeout).
public type SocketOption:
// Socket level
so_broadcast(Bool), // Allows transmission of broadcast messages on the socket.
so_debug(Bool), // Records debugging information.
so_dontroute(Bool), // Does not route: sends directly to interface.
// Not supported on ATM sockets (results in an error).
so_keepaline(Bool), // Sends keep-alives. Not supported on ATM sockets (results in an error).
so_linger(SocketLinger), // Lingers on close if unsent data is present.
so_rcvbuf(Word32), // Specifies the total per-socket buffer space reserved for receives.
// This is unrelated to SO_MAX_MSG_SIZE or the size of a TCP window.
so_sndbuf(Word32), // Specifies the total per-socket buffer space reserved for sends.
// This is unrelated to SO_MAX_MSG_SIZE or the size of a TCP window.
so_reuseaddr(Bool), // Allows the socket to be bound to an address that is already in use.
// (See bind.) Not applicable on ATM sockets.
// TCP level
tcp_nodelay(Bool). // Disables the Nagle algorithm for send coalescing.
public type SocketError:
proto_no_supported, // EPROTONOSUPPORT The protocol type or the specified protocol is not
// supported within this domain.
family_not_supported, // EAFNOSUPPORT The implementation does not support the specified address
// family.
out_of_kernel_memory, // ENFILE Not enough kernel memory to allocate a new socket structure.
out_of_entry, // EMFILE Process file table overflow.
no_permission, // EACCES Permission to create a socket of the specified type and/or
// protocol is denied.
out_of_memory, // ENOBUFS or ENOMEM Insufficient memory is available. The socket
// cannot be created until sufficient resources are freed.
invalid_proto_or_family, // EINVAL Unknown protocol, or protocol family not available.
other_error(Word32). // Other errors may be generated by the underlying protocol modules.
public type SocketOptionError:
bad_socket, // EBADF The argument s is not a valid descriptor.
bad_address, // EFAULT The address pointed to by optval is not in a valid part of
// the process address space. For getsockopt(), this error may also
// be returned if optlen is not in a valid part of the process address
// space.
bad_optlen, // EINVAL optlen invalid in setsockopt().
unknown_option, // ENOPROTOOPT The option is unknown at the level indicated.
not_a_socket, // ENOTSOCK The argument s is a file, not a socket.
unknown. // All other errors.
public type BindError:
no_permission, // EACCES The address is protected, and the user is not the superuser.
addr_in_use, // EADDRINUSE The given address is already in use.
bad_socket, // EBADF sockfd is not a valid descriptor.
already_bound, // EINVAL The socket is already bound to an address.
not_a_socket. // ENOTSOCK sockfd is a descriptor for a file, not a socket.
public type CreateSocketError:
socket_error(SocketError),
option_error(SocketOptionError),
bind_error (BindError).
public type RecvError:
no_data, // EAGAIN The socket is marked non-blocking and the receive operation would
// block, or a receive timeout had been set and the timeout expired before
// data was received.
bad_socket, // EBADF The argument s is an invalid descriptor.
connection_refused, // ECONNREFUSED A remote host refused to allow the network connection
// (typically because it is not running the requested service).
interrupted, // EINTR The receive was interrupted by delivery of a signal before any
// data were available.
invalid_argument, // EINVAL Invalid argument passed.
out_of_memory, // ENOMEM Could not allocate memory for recvmsg().
not_connected, // ENOTCONN The socket is associated with a connection-oriented protocol and
// has not been connected (see connect(2) and accept(2)).
not_a_socket, // ENOTSOCK The argument s does not refer to a socket.
other_error. // Other unknown error
public type SendError:
no_permission, // EACCES (For Unix domain sockets, which are identified by pathname)
// Write permission is denied on the destination socket file, or search
// permission is denied for one of the directories the path prefix.
// (See path_resolution(2).)
would_block, // EAGAIN or EWOULDBLOCK The socket is marked non-blocking and the requested
// operation would block.
bad_socket, // EBADF An invalid descriptor was specified.
connection_reset, // ECONNRESET Connection reset by peer.
dest_addr_required, // EDESTADDRREQ The socket is not connection-mode, and no peer address is set.
interrupted, // EINTR A signal occurred before any data was transmitted.
invalid_argument, // EINVAL Invalid argument passed.
is_connected, // EISCONN The connection-mode socket was connected already but a recipient
// was specified. (Now either this error is returned, or the recipient
// specification is ignored.)
msg_size, // EMSGSIZE The socket type requires that message be sent atomically, and
// the size of the message to be sent made this impossible.
queue_is_full, // ENOBUFS The output queue for a network interface was full. This
// generally indicates that the interface has stopped sending, but may
// be caused by transient congestion. (Normally, this does not occur in
// Linux. Packets are just silently dropped when a device queue overflows.)
out_of_memory, // ENOMEM No memory available.
not_connected, // ENOTCONN The socket is not connected, and no target has been given.
not_a_socket, // ENOTSOCK The argument s is not a socket.
flag_not_supported, // EOPNOTSUPP Some bit in the flags argument is inappropriate for the socket type.
localy_closed, // EPIPE The local end has been shut down on a connection oriented socket.
// In this case the process will also receive a SIGPIPE unless MSG_NOSIGNAL
// is set.
other_error. // Other unknown error
*** () Packet sockets:
public type PacketSocket:...
public type PacketSocketProtocol:
eth_p_all, /* Every packet (be careful!!!) */
eth_p_loop, /* Ethernet Loopback packet */
eth_p_ip, /* Internet Protocol packet */
eth_p_arp, /* Address Resolution packet */
eth_p_rarp, /* Reverse Addr Res packet */
eth_p_8021Q, /* 802.1Q VLAN Extended Header */
eth_p_ipx, /* IPX over DIX */
eth_p_ipv6, /* IPv6 over bluebook */
eth_p_ppp_disc, /* PPPoE discovery messages */
eth_p_ppp_ses, /* PPPoE session messages */
eth_p_mpls_uc, /* MPLS Unicast traffic */
eth_p_mpls_mc, /* MPLS Multicast traffic */
eth_p_atmmpoa, /* MultiProtocol Over ATM */
eth_p_atmfate, /* Frame-based ATM Transport over Ethernet */
eth_p_aoe, /* ATA over Ethernet */
eth_p_tipc, /* TIPC */
/*
* Non DIX types. Won't clash for 1500 types.
*/
eth_p_802_3, /* Dummy type for 802.3 frames */
eth_p_ax25, /* Dummy protocol id for AX.25 */
eth_h_802_2, /* 802.2 frames */
eth_h_tr_802_2. /* 802.2 frames */
public type PhysicalAddress:...
public define PhysicalAddress
mac_address(Word8 lowest, Word8 b1, Word8 b2, Word8 b3, Word8 b4, Word8 highest).
public define PhysicalAddress
generic_address(Word8 lowest, Word8 b1, Word8 b2, Word8 b3, Word8 b4, Word8 b5, Word8 b6, Word8 highest).
public type PacketSocketAddress:
packet_sockaddr(PacketSocketProtocol protocol, /* Physical layer protocol */
Word32 ifindex, /* Interface number */
Word16 hatype, /* Header type */
Word8 pkttype, /* Packet type */
PhysicalAddress physaddr). /* Physical layer address */
public type PacketSocketType:
sock_raw,
sock_dgram.
public define Result(CreateSocketError, PacketSocket)
create_packet_socket
(
PacketSocketType type,
PacketSocketProtocol protocol,
List(SocketOption) options,
Maybe(PacketSocketAddress) addr,
).
*** () Internet sockets:
public type IpAddress:
ip_address(Word32).
to do: think about a general definition of a type of IP addresses.
Remember: ip should be stored in reverse order.
public define IpAddress inaddr_loopback.
public define IpAddress inaddr_any.
public define IpAddress inaddr_broadcast.
public type InternetSocketProtocol:
ipproto_udp,
ipproto_tcp.
public type SocketType:
sock_raw(InternetSocketProtocol protocol),
sock_dgram,
sock_stream.
public type Socket:...
public type InternetSocketAddress:
inet_sockaddr(IpAddress ip, /* internet address */
Word16 port). /* TCP / UDP port */
public define Result(CreateSocketError, Socket)
create_socket
(
SocketType type,
List(SocketOption) options,
Maybe(InternetSocketAddress) addr,
).
*** () Sending data.
public type SendFlags:...
public define SendFlags no_flag.
public define SendFlags msg_dontroute.
This is the MSG_DONTROUTE flag under Unix. Don't use a gateway to send out the packet,
only send to hosts on directly connected networks. This is usually used only by
diagnostic or routing programs. This is only defined for protocol families that route;
packet sockets don't.
public define SendFlags msg_more.
This is the MSG_MORE flag under Unix. (Since Linux 2.4.4) The caller has more data to
send. This flag is used with TCP sockets to obtain the same effect as the TCP_CORK
socket option (see tcp(7)), with the difference that this flag can be set on a per-call
basis.
Since Linux 2.6, this flag is also supported for UDP sockets, and informs the kernel to
package all of the data sent in calls with this flag set into a single datagram which
is only transmitted when a call is performed that does not specify this flag. (See also
the UDP_CORK socket option described in udp(7).)
public define SendFlags msg_nosignal.
This is the MSG_NOSIGNAL flag under Unix. Requests not to send SIGPIPE on errors on
stream oriented sockets when the other end breaks the connection. The EPIPE error is
still returned.
public define SendFlags msg_out_of_band.
This is the MSG_OOB flag under Unix. Sends out-of-band data on sockets that support
this notion (e.g. of type SOCK_STREAM); the underlying protocol must also support
out-of-band data.
Flags may be combined (ORed) with:
public define SendFlags SendFlags x | SendFlags y.
public define Result(SendError, Word32)
sendto
(
PacketSocket socket,
ByteArray data,
Maybe(PacketSocketAddress) mb_dest,
SendFlags flags
).
*** () Receiving data.
public type RecvFlags:...
public define RecvFlags no_flag.
public define RecvFlags msg_peek.
MSG_PEEK This flag causes the receive operation to return data from the beginning of
the receive queue without removing that data from the queue. Thus, a subsequent receive
call will return the same data.
public define RecvFlags msg_out_of_band.
MSG_OOB This flag requests receipt of out-of-band data that would not be received in
the normal data stream. Some protocols place expedited data at the head of the normal
data queue, and thus this flag cannot be used with such protocols.
public define RecvFlags RecvFlags x | RecvFlags y.
public define Result(RecvError, (ByteArray, PacketSocketAddress))
recvfrom
(
PacketSocket socket,
Word32 size,
RecvFlags flags
).
$begin
$subsection(Miscellaneous tools)
$subsubsection(Executing an operating system command ($att(execute)))
The primitive $att(execute) allows the execution of a command of your operating system as
if you typed it on the command line in a console.$p
Execution of $att(execute) does not block $att(anbexec). It blocks only the virtual machine
which uses this primitive. It works by $em(forking) (in the UNIX sens), i.e. starting a
new UNIX thread which will handle the execution of the system command. The original
thread continues to execute the Anubis scheduler, i.e. to run other virtual
machines. This is the reason why other virtual machines don't block.
$comment(to do: check if return codes are actually Word8.)
$acode(
public define Maybe(Word8)
execute
(
Maybe(String) mb_execution_directory,
String program_name,
List(String) operands
).
)
The return value is $att(failure) if an error occured (for example, the program was not
found). Otherwise, the return value is $att(success(n)), where $att(n) is the (host system)
return code of the command.$p
The first operand is the (non mandatory) execution directory, i.e. the directory from
within which the command will be executed. $att(failure) means: use the current directory.$p
$att(program_name) is the name of the program to be executed. It is not necessary to give
its full path, because $att(execute) uses the value of the shell variable $tt(PATH) to find
the program.$p
The operands are all those that you want to put after the name of the program.$p
The following convenience functions are provided:
$acode(
public define Maybe(Word8)
execute
(
String program_name,
List(String) operands
).
public define Maybe(Word8)
execute
(
String execution_directory,
String program_name,
List(String) operands
).
)
$subsubsection(Capturing the output of $att(execute))
$comment(to do: create unit tests for 'execute' (all versions).)
The commands you are executing with $att(execute) can produce output (through $att(stdout) and
$att(stderr)). You may want to capture these outputs. You may also want to feed them
through their $att(stdin). In this case, use the following primitive instead of the
previous one.
$acode(
public type ExecuteControl:...
public define Maybe(ExecuteControl)
execute
(
Maybe(String) mb_execution_directory,
String program_name,
List(String) operands
).
)
This function returns immediately without waiting. If the result is not $att(failure), the
execution is on the way. In this case you get a datum of type $att(ExecuteControl). The three
implict destructors provide the necessary stuff for controling the process
executed. Assuming that this datum of type $att(ExecuteControl) is called $att(ec), you have
the following at hand:$p
$list(
$item of type $att(WStream):
$list(
$item $att(process_stdin(ec)) this writable connection is linked to the standard input
of the program executed. You can send data to the program
through this connection,
)
$item of type $att(RStream):
$list(
$item $att(process_stdout(ec)) the last two elements are linked to the standard output and
$item $att(process_stderr(ec)) standard error output of the program executed. Through them
you can recover the output of the program executed.
)
)
Now, you may also want to know if the execution is finished and if it is the case,
which code it returned. To that end use the following:
$acode(
public type ExecuteStatus:
still_running,
abnormal_termination,
finished(Word8 code).
public define ExecuteStatus
check_execute_status
(
ExecuteControl ec
).
)
$bold(Note:) The child process is completely liberated when the $att(ExecuteControl) objet is
garbage-collected.
$comment(to do: Check the liberation of child processes.)
$subsubsection(Random numbers ($att(random)))
$acode(
public define Word32 random(Word32 n).
)
$comment(to do: create a Int random(Int).)
$att(random(n)) returns a random number between $att(0) (inclusive) and $att(n) (exclusive). If $att(n =< 1),
it returns always $att(0). This random number generator is seeded using current number of
microseconds each time the program starts. Its quality is not enough for
cryptographical purpose.
$subsubsection(Date and time ($att(Date_and_Time), $att(now), $att(convert_time)))
$comment(to do: create a type Time. 'now' should return a Time.)
$acode(
public define Int now.
)
$att(now) gives the number of seconds since the $em(epoch) (January 1st 1970, 00:00:00). The
result is UTC (aka GMT) time, i.e. the time at Greenwich.
$acode(
public type UTime:
utime(Int seconds,
Int microseconds).
public define UTime unow.
)
This variant returns a pair $att(utime(s,m)) of two integers. The first one is the number
of seconds since the epoch, and the second one is the number of microseconds within the
current second. This is also UTC time.
$acode(
public type Date_and_Time:
date_and_time(
Int year,
Int month, // from 1 = January to 12 = December
Int day, // from 1 to 31
Int hour, // from 0 to 23
Int minute, // from 0 to 59
Int second, // from 0 to 59
Int week_day, // from 0 = sunday to 6 = saturday
Int year_day, // from 0 = January 1st, to at most 365
Bool daylight_saving_time). // if 'true' daylight saving time is applied
)
Time represented as a datum of type $att(Date_and_Time) is supposed to be local time, not
UTC time.$p
Time can be converted to and fro between $att(Int) (UTC time) and $att(Date_and_Time) (local
time).
$acode(
public define Date_and_Time convert_time(Int t).
public define Int convert_time(Date_and_Time d).
)
$bold(Note:) Of course, the last function does not use the two components $att(week_day) and
$att(year_day) in its computation.
$acode(
public define One set_time(UTime time).
)
This function sets the system time. Under UNIX-like systems you must have root
permission for setting time. The argument must be UTC time.$p
See the $ref(sntp)(SNTP tools) (Simple Network Time Protocol) for how to get time from network servers.
$acode(
public define One set_time_zone(String time_zone_name).
)
This function sets the system time zone. Under UNIX-like systems you must have root
permission for setting the time zone. The argument $att(time_zone_name) is the official
name of the time zone.
$end
todo: Move the stuff below to another place, and comment it.
public define List($T) reverse_append(List($T) l1, List($T) l2).
public define List($T) reverse(List($T) l).
public define List($T) append(List($T) l1, List($T) l2).
public define Bool member(List($T) l,$T x).
Let l be the list (say) [a_1, a_2, a_3], whose elements are of type $A, then map(f,l)
computes:
[f(a_1), f(a_2), f(a_3)]
public define List($B)
map
(
$A -> $B f,
List($A) l
).
$begin
$subsubsection(Reading a password from standard input ($att(get_password)))
This command gets a password from standard input. On the console, characters are
replaced by $tt(*).
$acode(
public define String get_password.
)
$subsubsection(Loading a (secondary) $fname(.adm) module during execution)
This is new to version 1.13. Up to this version (2013/07), $att(anbexec) was only able
to execute one and only one $fname(.adm) file. The $em(datum) in this $fname(.adm) file was
in all cases a function of type:$par
$center($att(List(String) -> One) ~~~~~ or ~~~~~ $att(List(String) -> Word8))
defined by a $att(global define) paragraph, where the argument represents the list of
command line arguments, and the return type is either $att(One) if we don't care to
return a UNIX execution code, or $att(Word8) if we want to return an execution code.$p
From version 1.13, the datum stored in a $fname(.adm) file can have (almost) any type,
and the $fname(.adm) file can be loaded dynamically during execution of $att(anbexec) in
the same way as many systems load $em(external libraries).$p
However, from now on, we have two kinds of modules:
$list(
$item $em(Primary modules), defined as:$par
$center($att(global define One/Word8 name (List(String) args) =) ...)
and the corresponding $fname(.adm) file can be given as a command line argument to anbexec.$p
$item $em(Secondary modules), defined as:$par
$center($att(global define T name =) ...)
)
where $att(T) can be (almost) any type. The corresponding $fname(.adm) file cannot be given as
a command line argument to $att(anbexec), but can be loaded dynamically during execution
of $att(anbexec).$p
$bold(Note:) $list(
$item primary modules have an argument of type $att(List(String)),
$item secondary modules have no argument at all.
)
For example, if you want to produce an Anubis library (secondary module) whose
interface is made of several data definitions (which can be functions), you may
write something like:
$ecode(
global define MyLibrary
my_library
=
lib
(
// tools (maybe functions) available in this library:
do_something,
do_another_thing,
compute_something,
...
).
)
This will produce the file $fname(my_library.adm) (stored in $fname(my_anubis/modules) as usual)
and the $em(type) of this module file will be $att(MyLibrary), a type of your own.$p
Also notice that a $att(global) paragraph cannot be a schema (you cannot have things
like $att($T) in its definition).$p
Now, how to use a secondary module ? Within your program you can write the following
term:$par
$center($att((LoadAdm(T))load_adm($nt(name))))
where $nt(name) (any expression of type String) is the name (or path) of the $att(.adm) file
to be loaded. The type of $att(load_adm($nt(name))) is $att(LoadAdm(T)) where $att(T)
is the type of the secondary module (as declared in $att(global define T name =) $tt(...)). For
example, if $att(name) is defined as:
$ecode(
global define String
interesting_string
=
"blablabla".
)
the type of the module $fname(interesting_string.adm) will be $att(String). Of course, this example is quite particular, but
it is possible to store a string onto a secondary module and to load it dynamically. For
example, you could store dictionnaries of the same type for various natural languages into
secondary modules and load only the required one at execution.$p
The type schema $att(LoadAdm($T)) is the following:
$acode(
public type LoadAdm($T):
file_not_found, // the .adm file has not been found (see below)
read_error,
timeout,
file_damaged, // checksum error
bad_version(String expected, // the module was not compiled with the right
String found), // version of Anubis (typically an older one)
wrong_type(String expected, // the type of the module is not 'T'
String found), // (expected = T, found = actual type of module)
ok($T). // you got your datum !
)
Notice that $att(expected) and $att(found) are ready-to-print (human readable) strings.
$acode(
public define LoadAdm($T)
load_adm
(
String adm_file_name // path
).
)
$att(adm_file_name) can be a relative or absolute file path. If relative, it is relative to the
anbexec current execution directory. However, if not found, it is also searched for in
$fname(my_anubis/modules), i.e. at the place it was created.$p
You can also master the timeout for read operations (timeout is 10 seconds if you
don't give it as shown above):
$acode(
public define LoadAdm($T)
load_adm
(
String adm_file_name, // path
Int timeout // timeout for read operations (in seconds)
).
)
You can see the type of $fname(name.adm) file by executing:
$ecode(anbexec name --info)
The type of the module is the last expression in the description. It is preceded
by the definitions of all the required types.
The format is exactly the same as that of $att(expected) and $att(found) in
the $att(wrong_type) alternative of $att(LoadAdm($T)).$p
$bold(Practical issue:) If you decide to make a module for dynamic loading via $att(load_adm),
you need to ensure that the calling module and the called module share the same
definition of the type of the called module. One clean way of doing this without
recompiling the called module while compiling the calling module (which is one of the
advantages of this new feature, since it will drasticaly reduce compilation time),
is to have an Anubis file containing the type definitions required by the called module
and nothing more. This file must be $att(read) by both module sources, hence is compiled when
the calling module is compiled and also compiled when the called module is compiled.
However, the compilation of this common file should not last much since it is assumed to
contain only type definitions, not the complete module sources. Beware of $att(read)'s within
this file, which could lead to recompile too many things. In most cases,you don't need many
$att(read) in this common $em(module type definition) file. These $att(read) should refer to files
also containing only type definitions.
$subsection(Dynamic Variables ($att(Var(T)), $att(MVar(T)), $att(var), $att(mvar) and monitoring))
$subsubsection(Creating, reading and writing.)
Dynamic variables are locations (in computer memory) which contain a datum. Their type is
$att(Var(T)), where $att(T) is the type of the content of the variable. Dynamic variables are
created by:
$acode(
public define Var($T) var($T init).
)
where $att(init) is the initial value (i.e. content) of the variable. Dynamic variables
are not local variables in the usual sens. Indeed, you can create a dynamic variable,
and return it as the result of a function. You can also create a dynamic variable and
use $att(delegate) to start another virtual machine. If the term to be executed by the
other machine refers to the variable, it will be available to the two machines. This
allows communication between virtual machines. Indeed, dynamic variables can be seen as
some kind of mail boxes, through which virtual machines can transmit data to each
other. But of course, dynamic variables may also be used to store the states of
automatons, as described below.$p
Reading the value (content) of such a dynamic variable $att(v) (of type $att(Var(T))) is
performed by:$par
$center($att(*v))
which is of type $att(T). Writing a value $att(a) (of type $att(T)) into the variable $att(v) is
performed by:$par
$center($att(v <- a))
which is of type $att(One). Now, you may also want to exchange the content of the variable
with a new value. The following term performs the exchange:$par
$center($att(v <-> a))
It puts the value $att(a) in the variable, and returns the previous value of the
variable. As a consequence, $att(v <-> a) is of type $att(T), not of type $att(One) (except if $att(T)
is $att(One) of course).$p
$bold(Warning:) exchanging:$par
$center($att(v <-> a))
is not equivalent with:$par
$center($att(with old = *v,
v <- a;
old))
This is because, the value of the variable can be changed by another virtual machine
between $att(*v) and $att(v <- a).$p
For example, if you want to construct some kind of automaton, you may provide a set of
variables in order to store its state. You may write something like this:
$ecode(
type AutomatonState:
state(Var(Int) x,
Var(List(String)) l).
)
Here, the state of the automaton is described by an integer and a list of strings.
Creating the automaton amounts to create a datum of type $att(AutomatonState):
$center($att(state(var(0),var([]))))
assuming that in the initial state, the values of $att(x) and $$att(l) are $att(0) and $att([]). This
state may be transmitted as an argument to the transition function of the automaton, or
even better, the transition function can be defined (using the sign '|->') in a context
containing the state, and hence can refer to it.$p
Of course, the garbage-collector manages automatically the destruction of this state
(including the variables and their contents) precisely when it is no more used.$p
However, assigning a value to a variable using $att(v <- a) or $att(v <-> a), is a $em(surgery) which
can create loops in reference counting. For example you may have defined a (silly)
recursive type like this:
$ecode(
type T:
a,
b(Var(T)).
)
and created a variable $att(u) of type $att(Var(T)), with initial value $att(a):$par
$center($att(with u = var((T)a)))
Later, you may write:$par
$center($att(u <- b(u)))
The result is that $att(u) refers to its value $att(b(u)), which refers to $att(u). This creates a
loop in reference counting. The garbage-collector is not able to handle loops in
reference counting. This means that the memory used for holding $att(u) and its value will
never be collected. This piece of memory will never be reused for another
purpose. This has no other inconvenient, in particular this will not crash the system.
Nevertheless you should avoid creating such loops, which are in any case meaningless.
A future version of the compiler may include a tool for detecting (and forbidding) such loops.$p
Since dynamic variables are physical (versus abstract) objects, it is sometimes useful
to have some way of precisely identifying a variable. In some sens variables should
have some kind of $em(identity number). Actually, it is the case, and the identity number
of a variable (which non ambiguously identifies the variable) is given by:
$acode(
public define Word32 var_id(Var($T) v).
)
$subsubsection(Multiple dynamic variables)
You can also use $em(multiple dynamic variables), which are almost the same thing as
$em(tables) in other languages. The difference with the previous dynamic variables is that
the multiple variable may hold not only one datum of type T, but several. Each datum is
stored into a location called a $em(slot) of the multiple variable. A multiple dynamic
variable is created by $att(mvar) below, where $att(n) is the number of slots you want to have
in the variable, and $att(init) the initial value of all the slots of the variable. The
type of a multiple variable holding data of type $att(T) is $att(MVar(T)).
$comment(to do: mvar(Word32,$T) should be mvar(Int,$T).)
$acode(
public define MVar($T)
mvar
(
Word32 n, // number of slots in the variable you want to create
$T init // initial value for all slots
).
)
Notice that if $att(n < 1), $att(n) is replaced by $att(1) and no virtual copy of $att(init) is needed.$p
The compiler implements multiple dynamic variables in a reasonably efficient way. The
number of bits allocated for each slot is the least power of 2 able to accomodate the
data. So for example, if you create a multiple dynamic variable containing booleans,
each slot occupies just 1 bit in computer memory. if you use $att(Maybe(Bool)) for example,
whose cardinality is 3, each slot occupies 2 bits, because 2^2 is the least power of 2
greater than or equal to 3. If you use $att(Word8), each slot occupies 8 bits. If you use
$att(RGB), whose bit width is 24, each slot occupies 32 bits (the same as for $att(RGBA) or
$att(Word32)). Of course, in the case of $att(RGB), 8 bits are wasted in each slot.$p
Reading and writing a multiple variable is performed slot by slot. If the term $att(mv)
represents a multiple variable with $att(n) slots,
$att(mv(i))
(where $att(i) is a $att(Word32) such that $att(0 =< i < n)) represents the $att(i)$sup(th) slot of the variable.
However, $att(mv(i)) is not a term of the language, it is only used in the following terms:
$list(
$item $box(100)($att(*mv(i))) which allows to read the value of the $att(i)$sup(th) slot of $att(mv),
$item $box(100)($att(mv(i) <- a)) which puts $att(a) into the $att(i)$sup(th) slot of $att(mv),
$item $box(100)($att(mv(i) <-> a)) which puts $att(a) in the $att(i)$sup(th) slot of $att(mv), and returns the
previous value of this slot.
)
These terms are meaningful only if $att(0 =< i < n). If it is not the case, the system
replaces $att(i) by $att(0) if $att(i < 0), and by $att(n-1) if $att(i >= n). Of course, for a multiple variable of
type $att(MVar(T)), $att(*mv(i)) is of type $att(T), $att(mv(i) <- a) of type $att(One), and $att(mv(i) <-> a)
of type $att(T).$p
You can recover the number of slots in a multiple dynamic variable with:
$comment(to do: length(MVar($T)) should return an Int.)
$acode(
public define Word32 length(MVar($T) mv).
)
Multiple variables also have an identification number, given by:
$acode(
public define Word32 mvar_id(MVar($T) mv).
)
$subsubsection(Monitoring)
Dynamic variables may be $em(monitored). $em(Monitoring) a variable means attaching to the
variable a function of type $att(One -> One) ($att(Word32 -> One) for multiple variables)
called a $em(monitor), which will be executed each time the value of the variable is
set. Attaching such a function to a variable is called $em(registering a monitor at the
variable). When you register a monitor at a variable, you receive a $em(monitoring
ticket) of the following opaque type:
$acode(
public type MonitoringTicket($T):...
)
The registration is performed by the following command (for non multiple variable):
$acode(
public define MonitoringTicket($T)
register_monitor
(
Var($T) variable,
One -> One monitor
).
)
The variable is monitored until the monitoring ticket is destroyed by the
garbage-collector. Hence, despite the fact that you cannot do much with the ticket, you
must keep it somewhere all the time you want your variable to be monitored.$p
When the value of the variable is set, copies of all the monitors attached to this
variable are queued in a special $em(monitoring queue). The scheduler executes these
monitors (on the argument $att(unique)).$p
Notice that the monitors are executed every time the variable is set, even if the new
value is the same as the previous one. For example, you may have a variable of type
$att(Var(One)). The sole value this variable may hold is $att(unique). Nevertheless, the
monitors attached to this variable will be executed each time the value $att(unique) is put
into the variable.$p
Monitoring does not create any problem of garbage-collection, because no loop in
reference counting is created. However, monitoring may create other problems, like
oscillators. For example, imagine that you have a boolean variable $att(u), initialized at
$att(true), and that you monitor this variable as follows:$par
$center($att(register_monitor(u,(One _) |-> (u <- false))))
If the value of the variable is changed to $att(false), the monitor will be executed,
changing the value again to $att(false) (which is not actually a change of value, but will
nevertheless be considered as such). But this implies a new execution of the monitor,
and so on indefinitly.$p
Actually, the problem is comming (as usual) from a circular reference: the variable is
monitored by a monitor which changes the value of the variable itself. Consider the
graph whose vertices are all pairs $att((v,m)), where $att(v) is a dynamic variable, and $att(m) a
monitor attached to $att(v). For each pair of such pairs $att((v_1,m_1)) and $att((v_2,m_2)), put
an arrow from $att((v_1,m_1)) to $att((v_2,m_2)) if $att(m_1) performs a change of value of
$att(v_2). There is a problem if this graph contains a cycle.$p
For the time being no mecanism is implemented for checking this graph, and the
user must be careful.$p
Also, notice that the monitors for a given dynamic variable $att(v) are executed by the
virtual machine which reassigns the variable, not by the virtual machine which attached
the monitor. Also, if two virtual machines reassign a variable almost at the same time,
the monitors can be executed in parallel by the two machines. In some circumstances,
this may create problems.$p
$end
Multiple variables may also be monitored. However, the monitor is of type $att(Word32 ->
One). When the value of a slot of the multiple variable is assigned a value, the
monitor is called with the index of this slot as its argument. Register such a monitor
with:
$acode(
public define MonitoringTicket($T)
register_monitor
(
MVar($T) multiple_variable,
Word32 -> One monitor
).
)
As for simple dynamic variables, the multiple dynamic variable is monitored until the
monitoring ticket is collected by the garbage-collector.
$begin
$subsection(Serialization, saving and transmitting data)
$subsubsection(Serializing and unserializing)
Given a datum of almost any type, you can $em(serialize) it. This means that this datum is
transformed into a byte array. This is achieved by:
$acode(
public define ByteArray serialize($T d).
)
If the type choosen is not serializable, the compiler will complain. Conversely a byte
array can be $em(unserialized) using:
$acode(
public define Maybe($T) unserialize(ByteArray s).
)
However, an arbitrary byte array may perhaps not unserialize to a datum of a given
type. This is why the result is not of type $att($T), but of type $att(Maybe($T)). Nevertheless,
if the datum $att(d) is serializable, we always have:$par
$center($att(unserialize(serialize(d)) = success(d)))
In many cases, it is needed to type explicitly the datum to be serialized. For example:$par
$center($att(serialize((Word32)34)))
because $att(34) has several interpretations, and $att(serialize) can accept any of
them. Similarily, the result of $att(unserialize) must in most cases be explicitly
typed. For example:$par
$center($att((Maybe(String)) unserialize(s)))
because the term $att(unserialize(s)) contains no information on the type of the result.$p
Byte arrays themselves are fixed points of serialization/unserialization. In other
words, we always have:$par
$center($att(serialize((ByteArray)s) = s))
$center($att((Maybe(ByteArray))unserialize(s) = success(s)))
The singleton type below is declared as $em(non serializable) in the source of the compiler.
$acode(
public type OneNonSerial: dummy_non_serial.
)
You can use this type as a 'dummy' component for making a type non serializable.
$subsubsection(Saving and retrieving data ($att(save) and $att(retrieve)))
We provide some very useful tools to save a datum to a file and to retrieve it. These
tools are applicable to any datum which is serializable.$p
If you want to save the datum $att(d) (of type $att(T)) into the file $fname(glouk), just write:$par
$center($att(save((T)d,"glouk"))
This will open the file named $fname(glouk), serialize $att(d), and write the serialization into
the file.$p
Conversely, retrieve this datum with:$par
$center($att((RetrieveResult(T))retrieve("glouk")))
where $att(T) is the type of $att(d). This will open the file, read it, and unserialize the
result of the reading.$p
Of course, many errors can happen during this process. This is why we need some types:
$acode(
public type SaveResult:
cannot_open_file, // the directory may not exist or the disk may be full
write_error, // the disk may be full
ok. // the datum is successfully saved
public type RetrieveResult($T):
cannot_find_file, // the file cannot be found
read_error, // problem while reading the file
type_error, // the content of the file is not of the given type
ok($T). // the datum is retrieved successfully and here it is
)
Now, here are $att(save) and $att(retrieve):
$acode(
public define SaveResult save($T datum, String file_name).
public define RetrieveResult($T) retrieve(String file_name).
)
$subsubsection(Transmitting data)
Of course, serialization may also be used to transmit data of arbitrary types over the
network. See an example in $fname(web/web_arg_encode.anubis).
$end
*** (9) Built-in cryptography.
*** (9.1) Secure hash functions ('md5' and 'sha1').
A 'secure hash function' (or 'message digest function') is a function (in the
mathematical sens) from the set of all character strings (in fact, as far as Anubis is
concerned, from the type 'ByteArray') to a finite set, in practice, either 2^128 (MD5)
or 2^160 (SHA1) (in fact a subset of 'ByteArray' in Anubis).
The function deserves the name of 'secure hash function' if it has the following two
properties:
- it is hard to find two distinct elements of the source set with the same image,
- it is hard to find an antecedent to a given element of the target set.
By 'hard', we mean that doing it would require centuries of computation time, using the
power of all the computers in the world. Nobody has proved (as far as I know) that MD5
and SHA1 have these properties, but also nobody has been able to provide a
counterexample. Hence, it is reasonable to think that these functions actually have the
stated properties.
Because of the first property, the result of 'hashing' a byte array is also called a
'fingerprint'. It uniquely identifies the byte array, with a very very very low
probability of error. The advantage of the fingerprint over the original text, is at
least that:
- it hides the original (second property),
- it has a constant size (16 bytes for MD5 and 20 bytes for SHA1)
MD5 (Message Digest 5) has been designed by Ron Rivest. SHA1 (Secure Hash Algorithm 1)
has been designed by the NSA (National Security Agency, U.S.A). It is supposedly more
secure than MD5.
public define ByteArray md5($T d).
public define ByteArray sha1($T d).
Since byte arrays are fixed point of serialization, these functions coincide with the
usual ones (as available for example under UNIX) when 'd' is a byte array. When 'd' is
not a byte array, 'd' is first serialized before the usual algorithm is applied to it.
So, be carefull with strings. If you use one of these functions on a character string,
it will not give the standard result. In order to get the standard result, convert your
string into a byte array first, like this:
sha1(to_byte_array("...."))
to do: create a sha1(One -> Maybe(ByteArray) callback). The same for md5.
to do: what about other one way hashing functions ?
*** (9.2) Symmetric cryptography ('blowfish_encrypt', 'blowfish_decrypt').
The 'Blowfish' algorithm is a block cipher designed by Bruce Schneier (see his book:
'Applied Cryptography', second edition at Wiley). This kind of algorithm is called
'symmetric' because the same key is used for encryption and for decryption.
We provide two public functions, one for encryption and one for decryption:
public define ByteArray blowfish_encrypt(String key, $T datum).
public define Maybe($T) blowfish_decrypt(String key, ByteArray source).
You may encrypt any serializable datum. The result is a byte array (that you may save
in a file for example). You may decrypt the byte array (with the key used for
encryption, otherwise the result is incoherent), and this gives your datum back. The
reason for the 'Maybe' is that the decrypted datum is unserialized. Hence, a result of
'failure' means that unserialization failed, which may be a consequence of the fact
that the key was not the key used for encryption. Nevertheless, this is not the right
way to test if the key is the good one. For a good test, use hashing functions like
'sha1'. For example, you may encrypt the pair (sha1(datum),datum). After decryption,
you may test if the recovered datum hashes correctly.
Technical note: The blowfish algorithm is a 'block' cipher, which means that it
encrypts data not byte by byte (like a stream ciphers as RC4), but by blocks of 8
bytes. Since the source may have a number of bytes not divisible by 8, the last block
of the source is padded by zero's, so that the length of the source becomes a multiple
of 8. Then the blocks are encrypted, and finally, a byte is added at the end of the
encrypted byte array, indicating the number of bytes in the last block of the source.
This information is used to truncate the result at the right size after decryption.
Hence, the encrypted byte array may not have the same length as the serialization of
'datum'.
*** (9.3) SSL ('Secure Sockets Layer').
The Anubis executable 'anbexec' is linked with the OpenSSL library. The following
primitives establish the interface with this library.
If needed by the module to be executed, SSL is first initialized when 'anbexec' starts.
At that point, the certificates are loaded, the ephemeral RSA key is computed, and more
generally all the stuff needed for later starting either an SSL server or an SSL client
is completed.
Below are the primitives which allow to start an SSL server or an SSL client and to use
it.
*** (9.3.1) SSL connections.
You may open an SSL connection to an SSL server. This 'client SSL connection' is of
type (however, see 'anubis/library/tools/connections.anubis' for a unified treatement):
public type SSL_Connection:... (an opaque type)
Opening such an SSL connection may fail in various ways. Hence, the following type:
public type SSLConnectError:
tcp_error(NetworkConnectError), // this may fail at the level of TCP/IP
cannot_create_SSL_object, // this may be a lack of memory
cannot_connect_under_SSL, // the server refused the SSL connection
cannot_trust_server_certificate. // this depends on your 'accept policy' (see below)
When you connect to an SSL secured site, you want in general to identify the server,
that is to say to be sure that the server you are connected to is actually who he
pretends to be. This is why 'open_SSL_connection' verifies the certificate the server
sends during the SSL handshake. This verification may fail. In that case, your 'accept
policy' is used in order to decide if you nevertheless trust the server or not.
Your 'accept policy' is defined by a function which returns a boolean ('true' for
accepting, 'false' for refusing). This function takes as argument the X.509
certificate of the server (which may also be missing).
*** (9.3.2) X.509 Certificates.
First of all, here is a type which encapsulates an X509 structure from OpenSSL
(representing a certificate in X.509 format):
public type X509:... (an opaque type)
Such a certificate may be 'printed' into a character string by:
public define String to_string(X509 certificate).
The next function will store a certificate in your 'ca directory' so that it will be
trusted for ever (in fact until it becomes out of date). Actually, this function just
writes the certificate (in PEM format) into your 'ca' directory (as declared in your
configuration file).
public type Result_trust_X509_for_ever:
ca_directory_not_found,
cannot_create_file, // the certificate itself
cannot_create_symbolic_link, // a symbolic link to the certificate (this is required
// by OpenSSL for accelerating the search)
write_error,
ok.
public define Result_trust_X509_for_ever
trust_for_ever
(
X509 cert
).
Note: OpenSSL expects that each trusted certificate has a symbolic link to it, whose
name is a hash of the subject name. This enables OpenSSL to select the file by advance,
because the subject name is known. When 'anbexec' starts, all the links for the 'ca'
directory (actually for all *.pem files) are regenerated. 'trust_for_ever' also makes
a new link when a new certificate is trusted. Hence, all this 'link stuff' is
automatic under Anubis.
*** (9.3.3) Opening an SSL connection.
To open your SSL (client) connection to a secured server, use:
public define Result(SSLConnectError,SSL_Connection)
open_SSL_connection
(
String server_name, // 'common name' of server (such as "www.mybank.com")
// this is required for certificate checking
Word32 ip_address, // numeric IP address of server
Word32 ip_port, // for example 443 for HTTPS
(Maybe(X509)) -> Bool
accept_policy // your policy for accepting the server certificate in
// case of an invalid, non trusted or missing certificate
).
When your SSL connection has been opened, you want to read data from it and write data
to it. Use the following functions which come in two flavors: byte arrays and
strings. A result of failure means that some unrecoverable error occured, and that the
connection has been closed.
Below is a variant suitable for transforming an ordinary TCP/IP connection into an SSL one.
The only difference with the above is that you provide the already opened TCP/IP connection
instead of a ip address and port.
public define Result(SSLConnectError,SSL_Connection)
open_SSL_connection
(
String server_name, // 'common name' of server (such as "www.mybank.com")
// this is required for certificate checking
RWStream tcp_connection, // the already opened TCP/IP connection
(Maybe(X509)) -> Bool
accept_policy // your policy for accepting the server certificate in
// case of an invalid, non trusted or missing certificate
).
*** (9.3.4) Reading and writing with SSL connections.
public define Maybe(ByteArray)
read
(
SSL_Connection conn,
Int n, // maximum number of bytes to read
Int timeout // in seconds
).
public define Maybe(String)
read
(
SSL_Connection conn,
Int n,
Int timeout
).
If you get 'success(b)' where 'b' is a byte array, the length of 'b' may be less than
'n'. This is not an error. Use this function again for reading subsequent bytes.
public define Maybe(Int)
write
(
SSL_Connection conn,
ByteArray data
).
public define Maybe(Int)
write
(
SSL_Connection conn,
String data
).
If you get 'success(m)' as the result of 'write', 'm' may be less than the length of
'data'. Again, this is not an error. Use the function again for writing more bytes.
Of course, you don't have to worry about closing SSL connections or managing SSL
objects. The system does such things automatically when needed (this is part of the
garbage-collector).
*** (9.3.5) Creating an SSL server.
Now, you may also want to start an SSL server. It is of type 'Server' like ordinary
servers. Indeed, a SSL server is just the same thing as a TCP/IP server. The sole
difference is that when connections are accepted, they are wrapped into an SSL object,
thus making an SSL connections, but only at that moment.
If you want to start an SSL server, use the following. You have to provide a server
name, which must correspond to the so-called 'common name' of your server certificate.
public define StartServerResult
start_ssl_server
(
Word32 ip_addr,
Word32 ip_port,
(RWStream) -> Bool can_accept, // must return 'false' if the connection is undesirable
String server_name,
Server -> ((SSL_Connection) -> One) handler,
Var(Bool) shutdown_required,
Word8 listener_priority,
Word8 handler_priority
).
For compatibility with versions prior to 1.14, we keep the following:
public define StartServerResult
start_ssl_server
(
Word32 ip_addr,
Word32 ip_port,
(RWStream) -> Bool can_accept, // must return 'false' is the connection is undesirable
String server_name,
Server -> ((SSL_Connection) -> One) handler,
(One) -> One notify,
Var(Bool) shutdown_required
).
public define StartServerResult
start_ssl_server
(
Word32 ip_addr,
Word32 ip_port,
String server_name,
Server -> ((SSL_Connection) -> One) handler,
(One) -> One notify,
Var(Bool) shutdown_required
).
public define StartServerResult
start_ssl_server
(
Word32 ip_addr,
Word32 ip_port,
String server_name,
Server -> ((SSL_Connection) -> One) handler,
(One) -> One notify
).
See 'anubis/library/web/multihost_http_server.anubis' for an example of use of these
primitives.
Miscellany:
public define (Word32,Word32) local_SSL_address_and_port (SSL_Connection connection).
public define (Word32,Word32) remote_SSL_address_and_port (SSL_Connection connection).
*** (9.4) Simple (non cryptographic) hashing.
It is sometimes useful to associate a small integer value to all the elements of a
type, in order to dispatch these elements into classes (one per value). The function
'simple_hash' computes such a value. The first argument is the number of bits in the
hash values. As a consequence, the number of values is 2^n, where n is this number of
bits. The second argument is a serializable datum. The result is called a 'simple hash
value'.
public define Word32
simple_hash
(
Word32 number_of_bits,
$T datum
).
*** (10) Images.
In order to use a graphic screen, we have to manage images. We provide tools for
manipulating such images. In section (11) we also provide a tool for copying (mapping)
images to a window of the host system.
We also provide tools for creating images (painting tools), reading them from images
files (JPEG only for the time being), and writing them to files (JPEG only).
*** (10.1) Types of images.
We consider the following types of images:
* RGBA images:
images with 32 bits per pixel, 8 bits for red, 8 bits for green, 8 bits for blue,
and 8 bits for alpha channel (transparency).
public type RGBAImage:... (an opaque type)
* Host images:
We represent host images in some way which is as close as possible to the
representation of images in the host system. As far as Anubis is concerned, 'host
images' are represented by the following type:
public type HostImage:... (an opaque type)
* Bitmaps:
images with only one bit per pixel. These images are generally used as mask,
cursors, characters and symbols.
public type BitMapImage:... (an opaque type)
Of course, the implicit destructors 'width' and 'height' are available, but you cannot
access the array of pixels directly.
*** (10.2) Creating images.
You can create 'empty' images. Actually, they are not empty, but filled uniformly with
a 'background' color.
to do: sizes of images should be Float32. The same for coordinates, etc...
public define RGBAImage create_rgba_image(Int width,
Int height,
RGBA background).
public define BitMapImage create_bitmap_image(Int width,
Int height,
Bit background).
You can transform an RGBA image into a host image (and apply an integral reduction factor).
public define HostImage
to_host_image
(
RGBAImage image,
Word32 reduction_factor
).
Get the size, i.e. a pair (width,height) for a host image.
public define (Word32,Word32)
size
(
HostImage im
).
*** (10.3) Drawing into images.
*** (10.3.1) Drawing pixels.
You can draw individual pixels into an image (at a given position (x,y)). The next
functions simply do nothing if (x,y) is out of range (outside the image). There is no
danger, but a well behaved program should not try to draw outside an image.
public define One
draw_pixel
(
RGBAImage image,
Int x,
Int y,
RGBA color
).
In the case of an RGBA image, 'color' is painted over the color at (x,y), taking
transparencies (alpha channels) into account. Computations are performed as follows.
The resulting color (red,green,blue) when mixing two pixels (r1,g1,b1,a1) and
(r2,g2,b2,a2) depends on the transparency of the second pixel (which is painted over
the first one). The new red value is a barycenter of the original red values, using a2:
(255-a2)*r1 + a2*r2
r = ---------------------
255
Notice that if a2 = 255 (second pixel is opaque), the formula reduces to: r = r2.
Similarly, if a2 = 0 (second pixel is invisible), the formula reduces to: r = r1. The
same method is used for green and blue. The new transparency is given by:
(255-a1)*(255-a2) (255-a1)*(255-a2)
255-a = -------------------, hence a = 255 - -------------------
255 255
because (255-a1)/255 is the factor of transparency for the first pixel. For example, if
a1 = 0, 100 percent of the light passes through the pixel. On the contrary, when a1 =
255, 0 percent of the light passes through the pixel. The above is equivalent to:
a1*a2
a = a1 + a2 - -------
255
For example, if one pixel is opaque (say a1 = 255), the result is opaque. If one pixel
is completely transparent (a1 = 0), the result has the opacity of the other one.
public type BitPaintMode:
zero,
one,
invert.
public define One
draw_pixel
(
BitMapImage image,
Int x,
Int y,
BitPaintMode how
).
In the case of a bitmap image, you provide a bit paint mode. If you choose:
zero the new pixel is zero
one the new pixel is one
invert the new pixel is the opposite (one for zero, zero for one) of the old one
public define One
draw_pixel
(
HostImage image,
Word32 x,
Word32 y,
RGB color
).
*** (10.3.2) Getting pixels.
Given an image, you can get (or read) the pixel at a given position (x,y).
public define RGBA
get_pixel
(
RGBAImage image,
Int x,
Int y
).
The previous function returns a fully transparent (black) pixel (all four components
are zero) if out of range.
public define Bit
get_pixel
(
BitMapImage image,
Int x,
Int y
).
This function returns 'zero' if out of range.
*** (10.3.3) Drawing rectangles.
This is similar to drawing pixels, but we first need to describe rectangles
(rectangular areas of pixels):
public type Rectangle:
rect(Word32 x,
Word32 y,
Word32 u,
Word32 v).
// Helper for migration to Int
public define Rectangle
rect
(
Int x,
Int y,
Int u,
Int v
).
First coordinate is understood from left to right, and second cordinate from top to
bottom. The above rectangle is actually the set of all points (a,b) such that:
x =< a < u
y =< b < v
i.e. the width of the rectangle is u-x, and its height is v-y.
0 x u
0 +------------------------------------+
| : : |
| : : |
| : : |
y |......+----------------+ |
| | | |
| | rectangle | |
| | | |
| | | |
v |......+----------------+ |
| |
| |
| |
| image |
+------------------------------------+
public define One
draw_rectangle
(
RGBAImage destination,
Rectangle rect,
RGBA color_of_rectangle
).
See 'draw_pixel' above for details on how colors and transparencies are handled. Of
course, the rectangle is automatically clipped as needed.
public define One
draw_rectangle
(
BitMapImage destination,
Rectangle rect,
BitPaintMode how
).
See 'draw_pixel' above for details.
public define One
draw_rectangle
(
HostImage destination,
Rectangle rect,
RGB color_of_rectangle
).
*** (10.3.4) Cropping and encrusting, rotating and flipping.
You can also crop a rectangle from an image and encrust it into another image (possibly
applying a rotation or flipping).
Not the whole source image is encrusted into the destination image, but only a
rectangle (say 'rect(x,y,u,v)') which is cropped from the source image. The upper left
corner of the cropped rectangle is positioned at (a,b) in the destination.
source image destination image
x a
+------------------------+ +-----------------------------+
| : | | : |
| : | | : |
y|......+------------+ | | : |
| | | | | : |
| | cropped | | b|...........+------------+ |
| | rectangle | | | | | |
| | | | | | cropped | |
| +------------+....|v | | rectangle | |
| : | | | | |
| : | | +------------+ |
+------------------------+ | |
u | |
+-----------------------------+
Transparency is taken into account, depending on the types of image:
* for incrusting an RGBA image into an RGBA image, the colors and transparencies are
computed as for 'draw_pixel' above.
* for incrusting a bitmap into an RGBA image, a filter color (an RGBA color) is
used. This filter color is mixed with each destination pixel (for which the source
pixel is 1) before encrustation, using the same method as for 'draw_pixel' above.
* for encrusting a bitmap image into a bitmap image, a function (Bit,Bit) -> Bit is
used (details below).
By the same time, a geometric transformation may be applied to the cropped
rectangle. It may be rotated or flipped or both. Actually, a group (in the mathematical
sens) of transformations is available, which is generated by an orthogonal symmetry,
and rotation by 90 degrees (rotations are measured clockwise). This group has 8
elements and is called the dihedral 'D4' group.
Let (r,s) be the coordinates of a point in the source image, and let (p,q) be its
coordinates in the destination image. Each transformation is defined by a 2x2 matrix M,
such that:
(p-a) (r-x)
(q-b) = M (s-y)
(so that in any case, the upper left corner (x,y) of the cropped rectangle arrives at
(a,b)).
public type Dihedral4: // matrix M used
as_is, // ( 1 0)
// ( 0 1)
rotated_90, // ( 0 -1)
// ( 1 0)
rotated_180, // (-1 0)
// ( 0 -1)
rotated_270, // ( 0 1)
// (-1 0)
flipped_horizontally, // ( 1 0)
// ( 0 -1)
flipped_vertically, // (-1 0)
// ( 0 1)
flipped_diagonally, // ( 0 -1)
// (-1 0)
flipped_codiagonally. // ( 0 1)
// ( 1 0)
For example, if you choose 'rotated_90', the point (r,s) arrives at (y-s+a,r-x+b),
since:
(p) ( 0 -1)(r-x) (a)
(q) = ( 1 0)(s-y) + (b)
Of course, the cropped rectangle is clipped as needed, in order to fit both into the
source and destination (this has no influence on the geometric transformation).
public define One
crop_and_encrust // encrusting an RGBA image into an RGBA image
(
RGBAImage source,
RGBAImage destination,
Rectangle cropped,
Int a, // position in destination
Int b,
Dihedral4 t
).
public define One
crop_and_encrust // encrusting a BitMap image into an RGBA image
(
BitMapImage source,
RGBA filter,
RGBAImage destination,
Rectangle cropped,
Int a, // position in destination
Int b,
Dihedral4 t
).
You can also crop and encrust from a bitmap to a bitmap. In this case, there is no
notion of color, but a 'bit paint mode'.
public define One
crop_and_encrust
(
BitMapImage source,
BitMapImage destination,
Rectangle cropped,
Int a, // position in destination
Int b,
BitPaintMode paint_mode,
Dihedral4 t
).
*** (10.3.5) Drawing system characters.
Anubis has system character fonts available in several styles, weights and sizes.
These fonts are coded according to the ISO 8859-15 standard, containing 256 characters,
some of which are empty. The table below shows the ISO 8859-15 encoding. It has been
made with the Anubis program in 'library/system_fonts/font_table.anubis'. However, it
will be correct in your ASCII editor only if your editor uses the same encoding.
ISO 8859-15
/*
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
000-015 | | | | | | | | | | | | | | | | |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
016-031 | | | | | | | | | | | | | | | | |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
032-047 | | ! | " | # | $ | | & | ' | ( | ) | * | + | , | - | . | / |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
048-063 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | : | ; | < | = | > | ? |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
064-079 | @ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
080-095 | P | Q | R | S | T | U | V | W | X | Y | Z | [ | \ | ] | ^ | _ |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
096-111 | ` | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
112-127 | p | q | r | s | t | u | v | w | x | y | z | { | | | } | ~ | |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
128-143 | | | | | | | | | | | | | | | | |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
144-159 | | | | | | | | | | | | | | | | |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
160-175 | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
176-191 | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
192-207 | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
208-223 | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
224-239 | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
240-255 | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � | � |
---------+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
*/
Note: The above encoding is almost the same as the ISO 8859-1 encoding. The only
difference is the character number 164: � which is the 'currency' character in ISO
8859-1, and the 'euro' character in ISO 8859-15. Also, note that the first 256
characters of the UNICODE 16 bits encoding (used by MS Windows) are identical to ISO
8859-1.
The Anubis fonts are located in 'library/system_fonts'. A C-X11 program has been used
for automatically transforming X11-LINUX fonts into the Anubis font format. The Anubis
font file format is pure ASCII and readable with a text editor. The format is
self-explanatory by inspection. You can use all means at your disposal to create new
system fonts (fulfilling the conditions described here).
The Anubis system fonts have names of the following form:
style_weight_angle_size
where is something like
'style' 'times', 'helvetica', ...
'weight' 'bold', 'medium', ...
'angle' 'oblique', 'italic', 'regular', ...
'size' '8', '10', '12', ...
In order to get the list of all available font names, use 'get_system_font_names',
defined in 'library/tools/basis.anubis', or just have a look to the files in
'library/system_fonts'.
Before you can use a system font, you must load it from the disk. This is acheived by:
public type SystemFont:... (an opaque type)
public define Maybe(SystemFont)
load_system_font
(
String font_name
).
As usual, the result is 'failure' if some problem arose (the font does not exist or is
corrupted). Of course, you don't have to worry about unloading a system font. The
garbage-collector of the Anubis system does that automatically.
Characters in system fonts have the following geometrical parameters:
+------+...............
| | ^
| | |
| | |
| XXXX | height
|XX X | |
|X X | |
|XX X | |
reference | XXX | v
point ------->+-X----+...............
| XXXX | ^
|X X| |
|XX XX| depth
| XXX | |
| | v
+------+...............
: :
: :
:width :
System characters may be drawn within RGBA images and within bitmap images (notice that
(x,y) is the position of the reference point, not of the top left corner of the
character):
public define Word32
draw_system_character
(
RGBAImage destination, // where to draw the character
Rectangle clip, // clipping rectangle on destination
Word32 x, // position of topmost leftmost point of
Word32 y, // characters in destination
SystemFont font,
Word32 character_code,
RGBA character_color
).
public define Word32
draw_system_character
(
BitMapImage destination, // where to draw the character
Rectangle clip, // clipping rectangle on destination
Word32 x, // position of topmost leftmost point of
Word32 y, // characters in destination
SystemFont font,
Word32 character_code,
BitPaintMode paint_mode
).
The returned value (of type Word32) is either 0 if the character cannot be drawn (the
character code is invalid), or the width of the character if it has been drawn. All
characters for a given size have the same height and depth. Only the width depends on
the particular character (this is called 'proportional spacing').
public define Word32
draw_system_character
(
HostImage destination, // where to draw the character
Rectangle clip, // clipping rectangle on destination
Word32 x, // position of reference point of
Word32 y, // characters in destination
SystemFont font,
Word32 character_code,
RGB character_color
).
*** (10.3.6) System characters and fonts informations.
You may query informations about system fonts and characters.
Informations on fonts:
public type SystemFontInfo:
font_info(Word32 first_char, // code of first character in font
Word32 num_char, // number of characters in font
Word8 height, // height of font above the base line
Word8 depth). // depth of font below the base line
public define SystemFontInfo get_font_info(SystemFont font).
Informations on individual characters:
public type SystemCharacterInfo:
char_info(Word8 height, // above base line
Word8 depth, // below base line
Word8 width).
public define SystemCharacterInfo get_char_info(SystemFont font,
Word8 code).
*** (10.4) Handling JPEG/JFIF image files.
The following functions are an interface to the IJG (Independant JPEG Group) library,
which has been linked with 'anbexec'.
public type JPEG_ImageFormat:
rgb, // 24 bits per pixel (8 for red, 8 for green, 8 for blue)
greyscale. // 8 bits per pixel
public type JPEG_BitMapImage:
img (JPEG_ImageFormat f,
Word32 width, // width of image in pixels
Word32 height, // height of image in pixels
ByteArray samples). // the color samples
Color sample are ordered in the byte array as follows:
samples for first (top) line from left to right,
samples for second line from left to right,
...
samples for last (bottom) line from left to right.
For rgb images, each color sample is 3 bytes (red, green, blue, in this order). The
size of the byte array is 3*width*height. For greyscale, there is only one byte per
pixel.
*** (10.4.1) Converting to 'HostImage'.
An image of type 'JPEG_BitMapImage' may be converted to a host image for use on the
graphic screen.
public define HostImage
to_host_image
(
JPEG_BitMapImage image,
Word32 reducing_factor
).
The reducing factor is applied in both directions. For example, for a reducing factor
of 3, the image is reduced 3 times vertically and 3 times horizontally. A reducing
factor which is negative or zero is replaced by 1.
There is no need for a conversion in the opposite direction, because images are
transformed into host images only for the purpose of displaying on the screen. Image
manipulations are never performed on host images.
*** (10.4.2) Converting to 'RGBAImage'.
Similarly, JPEG images may be converted to RGBA for manipulations.
public define RGBAImage
to_RGBA
(
JPEG_BitMapImage image,
Word32 reducing_factor
).
and conversely:
public define JPEG_BitMapImage
to_JPEG
(
RGBAImage image
).
*** (10.4.3) Writing (creating) a JPEG file.
Here is the public tool for writing an image into a file in JPEG format.
public type Result_JPEG_write:
cannot_create_file,
compression_error,
ok.
public define Result_JPEG_write
write_image_to_JPEG_file
(
JPEG_BitMapImage image,
String file_name,
Word32 quality // from 0 (poorest) to 100 (best)
).
*** (10.4.4) Reading a JPEG file.
Here is the tool for reading an image from a JPEG file.
public type Result_JPEG_read:
cannot_open_file,
decompress_error,
ok(JPEG_BitMapImage).
public define Result_JPEG_read
read_image_from_JPEG_file
(
String file_name
).
*** (11) Managing the graphic screen.
Preferably, do not use the tools below directly, but through the 'high level' interface
defined in 'anubis/library/widgets4/'. Nevertheless, there are examples of direct use
of the functions below in 'anubis/library/examples/graphism/paint.anubis' and in
'anubis/library/examples/graphism/diaporama.anubis'.
*** (11.1) Types for screen, mouse and keyboard handling.
The following types are self-explanatory.
public type KeyboardState:
kbdstate(Bool shift, // 'true' if 'shift' (left or right) is pressed down
Bool ctrl, // etc...
Bool alt,
Bool mouse_left, // true if left button of mouse is down
Bool mouse_middle, // idem middle button
Bool mouse_right). // idem right button
public type KeyboardSpecialKey:
escape,
f1, f2, f3, f4, f5, f6, f7, f8, f9, f10,
backspace,
home, end,
tab, enter,
insert, del,
page_up, page_down,
up, down, left, right.
public type KeyboardKey:
unknown,
char(Word8),
unicode(Word8,Word8),
special(KeyboardSpecialKey).
public type MouseClick:
left_down,
left_up,
middle_down,
middle_up,
right_down,
right_up.
The next type describes the events which may happen in a host window:
public type HostWindowEvent($E):
// generated by system and user:
quit,
expose,
pointer_entering,
pointer_leaving,
key_down (KeyboardState, KeyboardKey),
mouse_move (KeyboardState, Word32 x, Word32 y),
mouse_click (KeyboardState, MouseClick, Word32 x, Word32 y),
mouse_wheel (KeyboardState, Word32 delta, Word32 x, Word32 y),
tick,
// never generated by system:
repaint (List(Rectangle)),
specific ($E).
Of course, the system generates events, but not all sorts of events. On the contrary
the user may generate all sorts of events, using 'queue_event' (see below).
The event 'tick' is received by each host window approximately 25 times per second. The
event 'repaint(l)' is not generated by the system. When it is received, the window is
repainted within each rectangle of the given list. The event 'specific(...)' is for
fitting the particular needs of your application. $E may be any type of 'specific
events'. Of course, the system never generates a specific event.
public type HostWindow:...
'HostWindow' is an opaque type representing a window of the host system. You cannot
create a 'HostWindow' directly, and when you have one at hand, you cannot extract a
component. You can only open a host window using 'open_host_window', and define
functions using such data. For example, in order to have a running window, you will
have to write a 'paint method', which is of type '(HostWindow,Rectangle) -> One'.
*** (11.2) Tools.
The size (width,height) of a host window (in pixels) is returned by the following
function. The size is the size of the client area of the window.
public define (Word32,Word32)
size
(
HostWindow hw
).
You can change the size of the window (the given size is the new inner size):
public define One
resize
(
HostWindow hw,
Word32 width,
Word32 height
).
The size (width,height) of the screen itself (in pixels) is returned by:
public define (Word32,Word32) screen_size.
You can change the title of a window during its lifetime.
public define One
change_title
(
HostWindow hw,
String new_title
).
*** (11.4) Opening a host window.
public type HostWindowResizability:
not_resizable,
resizable.
public type HostWindowSort:
managed(HostWindowResizability), // the window is managed by the window manager: it has a border,
// a close button, and the window manager manages moves of the window
transient. // the window is not managed by your window manager: it has
// no border no button, and the window manager will never move it
Now, here is the function you can use for opening a host window, and let it live its
life.
public define Maybe(HostWindow)
open_host_window
(
Rectangle r, // the rectangle occupied by the window
String title,
HostWindowSort sort,
(HostWindow,List(Rectangle)) -> One paint_method,
(HostWindow,HostWindowEvent($E)) -> List(Rectangle) event_handler,
List(HostWindowEvent($E)) -> List(HostWindowEvent($E)) compress
).
The value returned is 'failure' if the window cannot be created, and 'success(win)',
where 'win' is the new window itself, otherwise. If successful, this function starts a
virtual machine dedicated to the window (using 'delegate' above). This virtual machine
manages the window, using the given paint method and event handler.
Notice that the above function does not show the window on the screen. In order to show
the window, use the following:
public define One
show
(
HostWindow win
).
You can also hide the window with:
public define One
hide
(
HostWindow win
).
From that point on, the window has its own life. You cannot destroy it directly, but
you can communicate with it through dynamic variables. Actually, you can destroy the
window by generating a 'quit' event for it with 'queue_event' (see below).
*** (11.5) Queuing an event to a host window.
When you have a host window at hand (for example when executing a paint function or
event handler), you can queue a new event for that window.
public define Bool
queue_event
(
HostWindow w,
HostWindowEvent($E) e
).
*** (11.6) Basic paint functions.
Basic paint functions are needed in order to create a 'paint method'. These functions
should be executed only from within a paint method.
Paint a rectangle of a given color.
public define One
paint_rectangle
(
HostWindow hw,
Rectangle r,
RGB color
).
We can also do that into a buffer.
public define One
paint_rectangle
(
HostImage buffer,
Rectangle r,
RGB color
).
Paint an image at a given position. Paints the image at position (x,y) in the window
(after clipping).
window
+-------------------------------------------------+
| |
| x image |
| y ...................... |
| . . |
| . a rect . |
| . b +---------+ . |
| . | | . |
| . | | . |
| . | | . |
| . +---------+ v . |
| . u . |
| ...................... |
| |
| |
+-------------------------------------------------+
The upper left corner of the image comes at (x,y) in the window regardless of the
clipping rectangle rect(a,b,u,v). All coordinates are relative to the window.
public define One
paint_image
(
HostWindow hw,
Rectangle clip, // rect(a,b,u,v) above
Word32 x, // position of image in the window
Word32 y,
HostImage image
).
We may also paint an image to a buffer (HostImage) instead of a window:
public define One
paint_image
(
HostImage buffer,
Rectangle clip,
Word32 x, // position of image in buffer
Word32 y,
HostImage image
).
public define One
map_to_host_window
(
RGBAImage image,
HostWindow hw,
Rectangle clip,
Word32 a, // (a,b) = upper-left corner of rectangle in 'image'
Word32 b,
Word32 w, // (w,h) = size of rectangle in 'image'
Word32 h,
Word32 x, // (x,y) = where upper-left corner of rectangle is mapped
Word32 y // in the host window
).
*** (12) SQLite3 interface.
'anbexec' is linked against the SQLite3 database library. For more informations on
SQLite3, see the web site 'http://www.sqlite.org'.
*** (12.1) Errors.
Errors returned by the SQLite3 library are formated into the following type. The first
component is the SQLite3 code of the error. The second component in the alternative is
a english text giving an explanation on the error. Error codes are those defined by
the documentation at http://www.sqlite.org.
public type SQLite3Error:
sqlite3 (Word32 code,
String text).
*** (12.2) Opening a data base.
A database must be opened before any operation may take place. The resulting 'database
handle' as an Anubis datum is of the opaque type:
public type SQLite3DataBase:...
In order to open (or create, if it does not exist) the database you just have to
provide the name (path) of the file which contains (or will contain) the data base:
public define Result(SQLite3Error,SQLite3DataBase)
sqlite3_open
(
String filepath
).
If the database cannot be opened or created an error is returned.
You don't need to close the database. The garbage-collector calls the appropriate
function of the SQLite3 library for closing the database when needed.
SQLite3 provides the possibility of loading extensions to the SQL language. Since this
may open security holes, extension loading is not enabled by default. You can
enable/disable extension loading as follows:
public type SQLite3ExtensionEnable:
disable,
enable.
public define One
sqlite3_extension_loading
(
SQLite3DataBase db,
SQLite3ExtensionEnable e
).
*** (12.3) Data types.
The data which may be put in the cells of a table may be of several different
types. The following type definition is adhoc for handling such data.
public type SQLite3Datum:
no_such_column, // returned if you are asking for a datum from a non existing column
integer (Int),
float (Float),
text (String),
blob (ByteArray),
null.
*** (12.4) Querying a database.
If you have a database handle, you can query the corresponding database. The query
itself is an SQL query (in the form of a String which must be acceptable by SQLite3;
see http://www.sqlite.org). The string may also contain 'parameters', in the form
'@name' for representing literal data. These parameters must be bind to actual data.
Remark: any non bound parameter is by default bind to 'NULL'.
The result of a query is a table (if no error occurs). A table is a finite sequence of
rows, and each row is a list of SQLite3Datum. There is also a row of headers (a list of
String) containing the names of the columns (headers).
However, this table is returned in the form of a triplet of functions. The first
function, of type:
One -> List(String)
returns (when applied to 'unique') the list of names (headers) of the columns in the
table.
The second function is the 'cursor' which may be used for walking into the table. The
cursor is of type:
One -> SQLite3Row
where:
public type SQLite3Row:
error(SQLite3Error), // an error occured
no_more_row, // there is no more row in the table
row(Int -> SQLite3Datum). // this is the next row
The cursor should be called repeatedly and returns one row at each call until it
returns 'no_more_row'. A row is returned in the from of a function mapping a column
number (beginning at 1) to a datum. Be careful because this function is volatile. It
must be used before you go to the next row.
You may also reset the cursor in order to reexecute the same query, normally with new
values of the parameters. A 'reset function' of type:
List(SQLite3Bind) -> SQLite3Result
is used for this purpose. The argument is a list of parameter bindings:
public type SQLite3Bind:
bind_Int (String name, Int value), // bind parameter 'name' to given value
bind_Float (String name, Float value),
bind_String (String name, String value),
bind_ByteArray (String name, ByteArray value),
bind_NULL (String name).
The result of the reset function is of type:
public type SQLite3Result:
error(SQLite3Error), // some error occured
ok. // the query has been reset successfully
For example, in order to bind the parameter whose name is '@ga' to the integer value
34, the parameter '@bu' to the string "bu", and to reset the query, use the following
(assuming that the reset function is represented by the symbol 'reset'):
reset([bind_Int("@ga",34), bind_String("@bu","bu")])
The query must be 'initiated' (or 'prepared' in the Sqlite3 terminology). This is the
job of the function sqlite3_query declared below. It returns a datum of the following
type:
public type SQLite3QueryResult:
error(SQLite3Error), // an error occured
ok(One -> List(String) headers, // for getting the list of column names
One -> SQLite3Row cursor, // for getting the rows, one at a time
List(SQLite3Bind) -> SQLite3Result reset). // for binding parameters and reseting
You initiate the query with the following:
public define SQLite3QueryResult
sqlite3_query
(
SQLite3DataBase db, // the database
String sql_command, // the SQL query
List(SQLite3Bind) initial_bindings // initial parameter bindings
).
For your convenience, we also provide the following variant to be used when no
parameter binding is needed. This is the case whenever the SQL query does not contain
any parameter name. In this case the reset function returned by sqlite3_query is also
of no use.
public define SQLite3QueryResult
sqlite3_query
(
SQLite3DataBase db,
String sql_command
).
*** Low level Sqlite3 Interface (August 2008).
/**
* A precompiled statement.
*/
public type SQLite3Stmt:...
/**
* Compiling An SQL Statement
*
* To execute an SQL query, it must first be compiled into a byte-code program using one of these routines.
* The first argument, "db", is a database connection obtained from a prior call to sqlite3_open().
* The second argument, "sql_command", is the statement to be compiled, encoded as UTF-8.
* On success, it returns a compiled prepared statement that can be executed using sqlite3_step().
*/
public define Result(SQLite3Error, SQLite3Stmt)
sqlite3_prepare
(
SQLite3DataBase db, // the database
String sql_command // the SQL query
).
/**
* Binding Values To Prepared Statements
*
* In the SQL strings input to sqlite3_prepare(), literals may be replaced by a parameter in one of these forms:
*
* * ?
* * ?NNN
* * :VVV
* * @VVV
* * $VVV
*
* In the parameter forms shown above NNN is an integer literal, and VVV is an alpha-numeric parameter name.
* The values of these parameters (also called "host parameter names" or "SQL parameters") can be set using the
* sqlite3_bind() function.
*/
public define SQLite3Result
sqlite3_bind
(
SQLite3Stmt stmt,
List(SQLite3Bind) bindings
).
/**
* Evaluate An SQL Statement
*
* After a prepared statement has been prepared using sqlite3_prepare(), this function must be called one or
* more times to evaluate the statement.
*/
public define SQLite3Row
sqlite3_step
(
SQLite3Stmt stmt,
).
/**
* Reset A Prepared Statement Object.
*
* The sqlite3_reset() function is called to reset a prepared statement object back to its initial state, ready
* to be re-executed. Any SQL statement variables that had values bound to them using the sqlite3_bind() API retain
* their values.
*/
public define SQLite3Result
sqlite3_reset
(
SQLite3Stmt stmt,
).
/**
* Low level utility function allowing to construct a SQLite3QueryResult from a prepared and eventually binded statement.
* This function is used by higher level function 'sqlite3_query'.
*/
public define SQLite3QueryResult
make_SQLite3QueryResult
(
SQLite3Stmt stmt,
).
*** (13) Fast lexical analysis.
We provide a small tool for compiling lexers described using lists into 'fast
lexers'. Here we have only low level tools. High level tools, including an LEX/FLEX-like algorithm
for constructing a low level lexer from a set of regular expressions (to be used preferably)
are in 'library/lexical_analysis/'.
*** (13.1) Describing a lexer.
A 'lexer' is an automaton made of 'states' and 'transitions'. To each state is
attached a set of 'transitions' (having this state as their 'source state'). A
transition is a pair made of a character (Word8) and a state name (Word16) (the 'target'
state for this transition).
public type FastLexerTransition:
transition (Word8 character, // if we read this character ...
Word16 state_name). // ... we go to this state
There are three sorts of states: 'accepting' states, 'rejecting' states and 'ignoring'
states. By convention, the lexer returns a result if it cannot read more in an
accepting or rejecting state, and restarts from state 0 (without stopping) if it
cannot read more in an ignoring state. It also returns when it reaches the end of
the input buffer. The automatic reloading of this buffer and restarting of the lexer
is written in 'library/lexical_analysis/fast_lexer_5.anubis'.
public type FastLexerState: // description of states (names of states are generated automatically)
rejecting (List(FastLexerTransition) transitions),
accepting (List(FastLexerTransition) transitions),
ignoring (List(FastLexerTransition) transitions).
For example, a lexer able to accept non empty sequences of lower case letters and
ignoring 'whites' characters (spaces, tabulators and line feeds), may be an automaton
like this one:
'a',...,'z'
---------------------
| | ----------
| V | |
+---------+ +---------+ | 'a',...,'z'
| state 0 | | state 1 | <-----
| (reject)| | (accept)|
+---------+ +---------+
|
' ','\t','\n' |
V
+---------+
| state 2 |
| (ignore)|
+---------+
The automaton starts in state 0 and reads a character. If it is white it goes to state
2. In this state (Whixh has no transition) the automaton ignores the result obtained
so far and restarts from state 0. If it reads a lowercase letter, it goes to state 1,
otherwise it rejects the input. While in state 1, the automaton reads as many lower case
letters as possible and accepts the input. This automaton may be represented as the following
datum of type 'List(FastLexerState)':
[
/* state 0 */
rejecting([transition(' ',2),transition('\t',2),transition('\n',2),
transition('a',1),
...
transition('z',1)]),
/* state 1 */
accepting([transition('a',1),
...
transition('z',1)]),
/* state 2 */
ignoring([])
]
Notice that a state is identified by its rank in the list. The starting state is always state 0.
Also notice that ignoring states may have transitions. Indeed, if we want to
accept sequences of at least two 'a' and ignore anything else, we may have an automaton
like this one:
'a' 'a'
--------------------- -------------------
| | | |
| v | v
+---------+ +-----------+ +-------------+
| state 0 | | state 1 | | state 2 |
| ignore | | ignore | | accept |-----
+---------+ +-----------+ +-------------+ |
| | ^ | 'a'
| | | |
| anything except 'a' | ---------
v |
+---------+ |
| state 3 |<-------------------
| ignore |
+---------+
The automaton always tries to read the longuest possible sequence. Hence, transitions
always have precedence over the sort of the state (rejecting, accepting, ignoring).
Of course, it is possible to write down Anubis functions for running this automaton.
But this may work quite slowly. This is the reason why we provide a sort of 'compiler'
for this kind of automaton. This 'compiler' produces a 'fast lexer', which is actually
made of two byte arrays which are used as decision and transition tables by an automaton
written in C (which is a single instruction of the virtual machine).
Also notice that lexer descriptions as above don't have to be written by hand. They are
generated from sets of regular expressions by Anubis programs that you can find in
'library/lexical_analysis/fast_lexer_5.anubis'.
*** (13.2) Compiling a description.
Each (low level) fast lexer is actually seen as a function taking several arguments
(see below).
During its execution the fast lexer doesn't return until one of the following conditions is met:
- (1) no transition is possible and the current state is a not an ignoring state,
- (2) the end of the input is reached (no character to read).
Notice that if no transition is possible (we have read the longest possible lexeme) and if the current
state is 'ignoring', the lexer doesn't return but instead restarts in state 0. This is the reason
why no action (in the sens of 'fast_lexer_5.anubis') can be attached to an ignoring state.
Also notice that if in some state 's' a lexeme is accepted, and if there is a possible transition,
the lexer continues to read. However, it is possible that no longer lexeme can be accepted, and in
this case, the lexeme accepted in state 's' must be returned. This is why the lexer maintains a
'possible last accepted lexeme' of the type below:
public type FastLexerLastAccepted:
none, // nothing was previously accepted
last(Word16 state, // something was accepted in this state
Int ending_position). // position in the input buffer where the last accepted lexeme ends
The starting position of the accepted token is not a component in the alternative 'last' because,
it can be recovered by other means. Also the role of the component 'state' in the alternative 'last'
is mainly to allow the recovering of the corresponding action.
The type below describes all possible situations when the lexer returns:
public type FastLexerOutput:
rejected (Word16 where, Int start, Int end),
accepted (Word16 where, Int start, Int end, Int current),
ignored_to_end (Word16 where).
'start' and 'end' delimit a sequence of characters in the input buffer, precisely the characters whose
offsets are between 'start' included and 'end' not included.
Notice that when the lexer is called, a current position of reading is given together with a state.
This is because it can be necessary to resume a reading which was interrupted by the necessity to
reload the input buffer.
rejected(where,start,end) means:
- nothing was accepted (in particular, there was no 'last accepted')
- the current state is 'where',
- 'start' and 'end' delimit a lexeme which cannot be accepted (to be used in an error message),
- 'end' is also the current position of reading.
In this case, we can know if we are at the end of the input buffer by comparing 'end' with
the length of the buffer. We can also check that 'where' is a rejecting state, which it is necessarily.
The component 'where' is necessary in order to resume reading if we have to reload the buffer. Indeed,
despite the fact that the sequence delimited by 'start' and 'end' was rejected, it is still possible
that it is the beginning of an acceptable token that can be recognized only after the buffer is reloaded.
accepted(where,start,end,current) means:
- a token is accepted which is delimited by 'start' and 'end',
- 'current' is the current position of reading (it is always greater then or equal to 'end'),
- 'where' is the state which was current when the token was accepted.
In this case, the reason why we need to know the current position of reading is the following.
Assume that "a" is an acceptable token, that "abc" is another acceptable token, but not "ab", and that the last
two bytes of the input are "ab". In other words, "abc" could be accepted after the buffer is reloaded. In
this case, the lexer reads "a" and "b" and is obliged to return because at the end of the input buffer. It
had first accepted "a" as a token, so that there is a last accepted token, and it returns:
accepted(w,s,e,c)
where 'w' is the state which was current just at the moment the token "a" was accepted, and where
's' and 'e' delimit this token "a". In other words, assuming that the length of the buffer is 10, "a" is
at position 8 and "b" at position 9. We have 's' = 8 and 'e' = 9. But we also have 'current' = 10, because
the buffer was read to its end. Here, we need to know 'current' because if we knew only 'end', we could not
know that the buffer must be reloaded. Notice that despite the fact that the lexer returns accepted, the state
reached after reading "b" is rejecting. However, the state 'w' is an accepting state because it is the state
which was current just after reading "a".
ignored_to_end(where) means:
The lexer did not accept not reject anything but saw only tokens to be ignored (maybe many of them, since
it doesn't return when ignoring tokens), and reached the end of the input buffer. The component 'where'
is important for restarting the lexer in the right state after a reloading of the buffer.
The above informations were of course essential for the writting of 'library/fast_lexer_5.anubis'.
Now, here is the tool for making a fast lexer. First, the return type of 'make_fast_lexer':
public type MakeFastLexerResult:
// error conditions:
unknown_state(Word16), // found a transition to a non existing state
too_many_states, // maximum is 65530
// otherwise, the fast lexer itself (this is a function discussed below):
ok((ByteArray input,
FastLexerLastAccepted last_accepted,
Int current_reading_position,
Int token_start,
Word16 starting_state) -> FastLexerOutput).
public define MakeFastLexerResult
make_fast_lexer
(
List(FastLexerState) lexer
).
Hence, the low level fast lexer itself is a function of type:
(ByteArray input,
FastLexerLastAccepted last_accepted,
Int current_reading_position,
Int token_start,
Word16 starting_state)
-> FastLexerOutput
The arguments are: - the input buffer
- a possible last accepted token position
- the current position of reading within the buffer (where to resume reading)
- the position where the currently read token candidate starts within the buffer
- the state into which to resume reading
'token_start' is where the currently read token begins in the input buffer. Actually, this will be actual
beginning of the returned token if a token is recognized and if nothing is ignored before a token is recognized.
If nothing is ignored, this will be the beginning of either a recognized token or of a rejected lexeme.
The reason for the above arguments is mainly that when the low level lexer is called again, a token
was maybe already partially read. For example, we can have this ("abracad" was already read by a previous call):
"abracadabrantesque ..."
^ ^ ^ ^
| | | |
| | | c
| | reading position
| last accepted
start of token currently read
which means that we have already read "abracad", that "abra" was accepted (that "abrac", "abraca" and "abracad"
were not accepted) and that we restart reading after "abracad". If we cannot accept a token longer
than "abra", accepted(s,0,4,c) will be returned (where c is the curent position of reading when the call returns)
and at the next call, we have to read form position 'last_accepted' in the state 's' which was current when this
token was accepted).
*** (13.3) Precompiled fast lexers.
It is possible to 'precompute' a fast lexer at compile time, so that you don't have to
compute it at run time (nevertheless, it is sometimes necessary to compile a lexer at run
time if regular expressions are given only at run time). The result of this precompilation
is a datum of type:
public type PrecompiledFastLexer:
precompiled_fast_lexer(ByteArray fba, // the two (opaque) byte arrays which are the actual fast lexer
ByteArray sba).
The following function transforms a list of fast lexer states into a precompiled fast
lexer:
public type PrecompiledFastLexerResult:
unknown_state(Word16), // found a transition to a non existing state
too_many_states, // maximum is 65530
ok(PrecompiledFastLexer).
public define PrecompiledFastLexerResult
precompile_fast_lexer
(
List(FastLexerState) lexer
).
The type PrecompiledFastLexer is serializable. Hence the precompiled fast lexer can be
stored into a file for example, or send accross the network. It is also possible to
transform a precomplied fast lexer into an Anubis source text, since there is the
{ ... } notation for 'lexical' byte arrays. This possibility is used
in 'library/lexical_analysis/fast_lexer_5.anubis'.
For retrieving a fast lexer from a precompiled fast lexer, use the following:
public define (ByteArray input,
FastLexerLastAccepted last_accepted,
Int current_position,
Int token_start,
Word16 starting_state) -> FastLexerOutput
retrieve_fast_lexer
(
PrecompiledFastLexer pl
).
*** (14) Dynamically linking an external library.
anbexec can be dynamically (i.e. during its execution) linked with an external library
(*.dll under Windows or *.so under linux).
*** (14.1) Overview.
In order to link anbexec to a library, you actually need to create yourself an
intermediate library, some kind of 'glue' to be put between anbexec and the external
library. This intermediate library may also be seen as a wrapper for the external
library. From now on we will call it the 'wrapper'. anbexec communicates with the
wrapper but not directly with the external library.
+-----------+ +----------------------+
| anbexec | <-----> | wrapper |
+-----------+ | +------------+ |
| | external | |
| | library | |
| +------------+ |
+----------------------+
Of course, the role of the wrapper is essentially to transform data in the Anubis
format into data in the external library format and conversely. The wrapper may be
written in any language able to produce dynamic libraries. However, for the purpose of
these explanations, we assume that the external library has a C interface, and that you
write the wrapper functions in C.
*** (14.2) Restrictions.
Since anbexec is mulitasking by itself, it cannot wait for anything, otherwise other
virtual machine will not work. For that reason, it is fundamental that any call to a
library function returns quickly. You must arrange so as to satisfy this
requirement. For example, if the call must wait for something, you must arrange so as
to nevertheless return and come back later.
*** (14.3) How data are transmitted.
You want to call the interface functions of the external library from within your
Anubis program. Of course, data do not necessarily have the same representation in
Anubis and in the library. This is why each external library function must be wrapped
into a function of your own that we call a 'wrapper function'.
Here is how the call is executed:
- your input data needs to be serialized into a byte array,
public define TempByteArray tempserialize($T d).
The type 'TempByteArray' is similar to 'ByteArray' except that it is opaque from
the Anubis viewpoint. You cannot do anything with a temporary byte array, except
transmit it to the function 'wrapper_library_call' (to be declared below).
- back to Anubis code, this second byte array is unserialized in order to produce
output data.
- This result must be unserialized using:
public define Maybe($U) tempunserialize(TempByteArray s).
The advantage of this method is that it preserves the integrity of Anubis in the sens
that if the byte array constructed by the wrapper function is incorrect, the result of
unserializing it will just be 'failure', and nothing illegal will happen within
anbexec.
The reason why there are two distinct types 'ByteArray' and 'TempByteArray', and two
distinct families of function serialize/unserialize and tempserialize/tempunserialize
is that the temporary functions allow more types to be serialized/unserialized. These
functions can serialize/unserialize the types 'Opaque(Name)' to be discussed below.
*** (14.4) Loading the external library.
The external library (actually the wrapper library) must be loaded before you can use
it. This is acheived by:
public type Library:... an opaque type
public define Result((Word32, String), Library)
load_library
(
String library_name
).
A result of 'error' means that the library has not been loaded. You will have the OS
dependant error code and message into the (Word32, String) pair. In this case check
that the library exists and that its name is well written. There is no need to
'unload' the library. This is done automatically by the garbage-collector when needed,
i.e. when you have no more reference to the datum of type 'Library'.
*** (14.5) How to call a library function.
public type LibraryCallError:
symbol_not_found,
error(Word32 error_code, String message).
public define Result(LibraryCallError, ByteArray)
library_call
(
Library library,
String name_of_function,
ByteArray arguments,
Int ideal_output_size
).
Here is what happens when 'extension_library_call' is called:
(1) the wrapper function is searched by its name (which is 'name_of_function' above),
if not found, 'error(symbol_not_found)' is returned.
(2) the wrapper function is called on 'arguments' and 'ideal_output_size':
(2a) Anubis allocates an output buffer of size 'ideal_output_size'.
(2b) Anubis calls the function (possible exceptions are catched). If anything
goes wrong, the output buffer is freed and 'error(external_call_failed)'
is returned. Otherwise, 'success(b)' is returned, where 'b' is the byte array
containing the result (in serialized form).
The fourth parameter (ideal_output_size) must be set to the ideal output size for that
function. Knowing what the function should do, the caller can make a better choice for
the default size of the output ByteArray. Don't worry, if the size is too small (this may
be the case when the output size can't be known exactly), the VM will increase the buffer
to the correct size and make a new try (see next paragraph).
*** (14.6) How to write an extension function.
Again, we assume that the wrapper is written en C. An extension function (let's call it
'my_extension_function') is declared like this:
int my_extension_function
(
void * input_parameters, // buffer containing serialized data (not the ByteArray itself, but the data it contains)
size_t input_size, // size of the input buffer
void * ouput_buffer, // buffer where output data must be put by the library function
size_t * output_size // size of the output buffer
);
The returned value should be 0 if the function has been successfully executed. Negative
numbers represents error code (TODO: document error code). One of them has a special meaning:
NEED_MORE_MEMORY (-2). The function should return this code if the output buffer is too
small.
Whether the function succeeds or not, the desired (or real) output size should be set into
the output_size parameter. In case of failure, the Anubis VM will call it again giving it an
output buffer of the expected size. In case of success, the ByteArray will be resized to the
correct size.
*** (14.7) Description of data format.
The input datum (say of type 'T' as above) and the output datum (of type 'U') are
in the 'Anubis serial format'. It could have been possible to explain this format in
details here, but we have prefered to provide a 'description tool', much more handy for
you.
If you want to now how the type 'T' is serialized, just write this special paragraph
within an Anubis source file:
describe T.
Of course, as usual, the initial keyword 'describe' must be written in the leftmost
column. The keyword 'describe' must be understood as 'describe the serialization of',
since this is not the type which will be described but how data of this type are
serialized. Write as many such paragraphs as you need. You may also put several types
in a single paragraph, for example:
describe T, U, V.
These paragraphs produce a file named 'serializations.txt' containing all the
informations you need about the format of the data you want to exchange with the
external library. Notice that if the type 'T' has a component of type 'S', it is not
necessary to ask for the description of type 'S'. The above paragraphs work
recursively.
*** (14.8) External concrete data housekeeping.
External libraries often make use of pointers to structures (in the sens of C) or of
'handles' for holding opaque informations. These data, which are returned by
particular library functions, must in general be kept in some safe place before they
are used (one or several times) as arguments of other library functions. They must also
eventually be given to a 'delete' function provided by the library for freeing the
structure.
Of course, the wrapper library cannot in general keep these pointers for many reasons,
for example the fact that anbexec performs its own multitasking. They must be
encapsulated into Anubis data, and kept by Anubis itself. For this reason we have a
special primitive type:
Opaque(Name)
This type is opaque at the level of Anubis, as its name indicates. The parameter Name
is any Anubis symbol beginning by an upper case letter. There is no need to define such
a type.
So, we only need to explain how data of this type are handled in a wrapper function.
The serialization of a datum of type 'Opaque(Name)' is as follows:
+-----------------+-----------------+--------------------------------+
| del | n | n bytes of data |
+-----------------+-----------------+--------------------------------+
^
|
ptr
The first field 'del' (4 bytes) is the address of the delete function if one such
function is needed. Otherwise, it must be 0. The second field (4 bytes) is the number
of bytes of data.
When the garbage-collector decides to delete the structure, it just applies 'del' to
'ptr' (only if 'del' is not 0 of course), where 'ptr' is as indicated on the above
figure, i.e. 'ptr' point to where the number of data bytes is stored.
Be careful: The data you put into an 'Opaque' must not be shared between two
'Opaque'. Otherwise, the garbage collector may free the first 'Opaque' and call the
'del' function, making the data in the second Opaque meaningless.
Be careful: Deletion of opaque data by the garbage-collector may require the presence
of the library. Hence, you must ensure that the library is not collected before all
opaque data are collected.
Be careful: The order of the bytes within 'del' and 'n' is not necessarily little
endian. It must be the byte order of the underlying machine.
*** (14.9) Calling back an Anubis function from within a library function.
It is sometimes (often ?) the case that a library function requires a 'callback function'
as one of its arguments (what is explained here is easily extendable to several callbacks).
Consider a library fonction f of type T -> U as above, and assume that f (a C function)
needs to call the Anubis function g, say of type V -> W.
Intead of defining the return type of f as U, define it as:
type Return_for_f:
call_g(V),
finished(U).
and define the wrapper function for f so that it gives to f as the callback argument
a function g1 declared (in C) as:
W1 g1(V1)
where V1 (resp. W1) is the C counterpart of V (resp. W), and defined as follows:
W1 g1(V1 v)
{
return 'the serialisation of call_g(v)';
}
Hence the wrapper function for f does as if ...
(... still under construction ...)
*** (15) Generic Database interface (dbapi).
*** (15.1) DB Clients.
public type DbClient:
db_oracle,
db_sqlserver,
db_interbase,
db_sqlbase,
db_odbc,
db_db2,
db_informix,
db_sybase,
db_mysql,
db_postgresql,
db_sqlite.
*** (15.1) Errors.
Errors returned by the DBAPI library are formated into the following type. The first
component is the DBAPI code of the error. The second component in the alternative is
a english text giving an explanation on the error.
public type DbError:
db_error(Word32 code,
String text).
*** (15.2) Connecting to a data base.
A database must be opened before any operation may take place. The resulting 'database
handle' as an Anubis datum is of the opaque type:
public type Database:...
In order to open (or create, if it does not exist) the database you just have to
provide the name (path) of the file which contains (or will contain) the data base:
public define Result(DbError,Database)
db_connect
(
String dbstring,
String user,
String password,
DbClient client
).
If the database cannot be opened or created an error is returned.
You don't need to close the database. The garbage-collector calls the appropriate
function for closing the database when needed.
Returns the database server connection status for a particular connection object
public define Bool
db_is_alive
(
Database db
).
public type DbVersion:
db_version(Word16 major, Word16 minor).
public define DbVersion db_server_version( Database db ).
public define DbVersion db_client_version( Database db ).
*** (15.3) Data types.
The data which may be put in the cells of a table may be of several different
types. The following type definition is adhoc for handling such data.
public type DbDatum:
no_such_column, // returned if you are asking for a datum from a non existing column
db_bool (Bool),
db_integer (Int),
db_float (Float),
db_datetime (Date_and_Time),
db_text (String),
db_blob (ByteArray),
null.
*** (15.4) Querying a database.
If you have a database handle, you can query the corresponding database. The query
itself is a DbCommand. The string may also contain 'parameters', in the form
':name' for representing literal data. These parameters must be bind to actual data.
Remark: any non bound parameter is by default bind to 'NULL'.
The result of a query is a table (if no error occurs). A table is a finite sequence of
rows, and each row is a list of DbDatum. There is also a row of headers (a list of
String) containing the names of the columns (headers).
However, this table is returned in the form of a triplet of functions. The first
function, of type:
One -> List(String)
returns (when applied to 'unique') the list of names (headers) of the columns in the
table.
The second function is the 'cursor' which may be used for walking into the table. The
cursor is of type:
One -> DbRow
where:
public type DbRow:
error(DbError), // an error occured
no_more_row, // there is no more row in the table
row(Int -> DbDatum). // this is the next row
The cursor should be called repeatedly and returns one row at each call until it
returns 'no_more_row'. A row is returned in the from of a function mapping a column
number (beginning at 1) to a datum. Be careful because this function is volatile. It
must be used before you go to the next row.
You may also reset the cursor in order to reexecute the same query, normally with new
values of the parameters. A 'reset function' of type:
List(DbBind) -> DbQueryResult
is used for this purpose. The argument is a list of parameter bindings:
public type DbBind:
db_bind(String name, DbDatum value).
The result of the reset function is of type:
public type DbResult:
error(DbError), // some error occured
ok. // the query has been reset successfully
For example, in order to bind the parameter whose name is ':ga' to the integer value
34, the parameter ':bu' to the string "bu", and to reset the query, use the following
(assuming that the reset function is represented by the symbol 'reset'):
reset([db_bind(":ga", db_int(34)), db_bind(":bu", db_string("bu"))])
The query must be 'initiated' (or 'prepared' in the Sqlite3 terminology). This is the
job of the function sqlite3_query declared below. It returns a datum of the following
type:
public type DbQueryResult:
error(DbError), // an error occured
ok(One -> List(String) headers, // for getting the list of column names
One -> DbRow cursor, // for getting the rows, one at a time
List(DbBind) -> DbResult reset). // for binding parameters and reseting
You initiate the query with the following:
public define DbQueryResult
db_query
(
Database db, // the database
String sql_command, // the SQL query
List(DbBind) initial_bindings // initial parameter bindings
).
For your convenience, we also provide the following variant to be used when no
parameter binding is needed. This is the case whenever the SQL query does not contain
any parameter name. In this case the reset function returned by sqlite3_query is also
of no use.
public define DbQueryResult
db_query
(
SQLite3DataBase db,
String sql_command
).
public define DbQueryResult
db_stored_procedure
(
SQLite3DataBase db,
String procedure_call
).
*** Low level DBAPI Interface (August 2008).
/**
* A precompiled statement.
*/
public type DbStmt:...
/**
* Compiling An SQL Statement
*
* To execute an SQL query, it must first be compiled into a byte-code program using one of these routines.
* The first argument, "db", is a database connection obtained from a prior call to db_connect().
* The second argument, "sql_command", is the statement to be compiled, encoded as UTF-8.
* On success, it returns a compiled prepared statement that can be executed using db_step().
*/
public define Result(DbError, DbStmt)
db_prepare
(
Database db, // the database
String sql_command // the SQL query
).
/**
* Binding Values To Prepared Statements
*
* In the SQL strings input to sqlite3_prepare(), literals may be replaced by a parameter in one of these forms:
*
* * ?
* * ?NNN
* * :VVV
* * @VVV
* * $VVV
*
* In the parameter forms shown above NNN is an integer literal, and VVV is an alpha-numeric parameter name.
* The values of these parameters (also called "host parameter names" or "SQL parameters") can be set using the
* sqlite3_bind() function.
*/
public define DbResult
db_make_bindings
(
DbStmt stmt,
List(DbBind) bindings
).
/**
* Evaluate An SQL Statement
*
* After a statement has been prepared using db_prepare(), this function must be called once
* to evaluate the statement.
*/
public define DbResult
db_execute
(
DbStmt stmt,
).
/**
* Retrieves statement rows
*
* After a prepared statement has been evaluated using db_execute(), this function must be called one or
* more times to retrieve each row.
*/
public define DbRow
db_step
(
DbStmt stmt,
).
/**
* Returns the column count for the current statement.
*/
public define Int
db_column_count
(
DbStmt stmt
).
/**
* Reset A Prepared Statement Object.
*
* The sqlite3_reset() function is called to reset a prepared statement object back to its initial state, ready
* to be re-executed. Any SQL statement variables that had values bound to them using the sqlite3_bind() API retain
* their values.
*/
public define DbResult
db_reset
(
DbStmt stmt,
).
/**
* Low level utility function allowing to construct a SQLite3QueryResult from a prepared and eventually binded statement.
* This function is used by higher level function 'sqlite3_query'.
*/
public define DbQueryResult
make_DbQueryResult
(
DbStmt stmt,
).
*** (16) Confining.
For security reasons, it may be necessary to ``confine'' the execution of certain terms.
This means that the resources allocated to the computation of this term are limited in
space, in time, and in priority.
If the execution of a term is confined, its execution can fail because one of the
resources is exhausted. Hence, if the type of the term is (say) $T, the type of
result returned by the confinement is more elaborate:
public type ConfineResult($T):
out_of_system_memory, /* the memory of the whole system (anbexec instance) is exhausted */
out_of_memory (Int kbytes_used), /* the memory allowed for the confined term is exhausted */
out_of_time (Int millisec_used), /* the computation time allocated to the confined term is exhausted */
ok ($T). /* no limitation was reached */
The confinement is parametrized by a list of options:
public type ConfineOption:
memory (Int kilobytes), /* max memory which can be allocated for execution of the confined term */
time (Int milliseconds),
priority (Word8 level). /* 255 is the highest priority */
The syntax of the confine primitive is as follows:
public define ConfineResult($T) confine(List(ConfineOption) options,
$T confined).
Note: What happens if the memory of the whole system is exhausted ?
If there is no confinement, anbexec waits for some memory to be liberated.
Precisely, the scheduler runs only the processes which don't allocate memory
or which allocate small enough segments of memory.
This can be enough for restarting properly.
On the contrary, if this happens during the execution of a confined term,
the result of this execution is 'out_of_system_memory(...)' and most segments
allocated during the execution of the confined term are liberated. Hence, this
is more radical, and it may be a good idea to confine parts of your program.
*** (17) Manipulating types and terms as data.
This is new to version 1.14. Have a look at the 'New Anubis Manual 1.14' in order to have examples
of use of these new features. This system is inspired by the well known system of macros of LISP,
the most powerful system of macros ever. Because the syntax of Anubis which is not very complex
is still more complex than the ultrasimple syntax of LISP, the system needs relatively complex data
types (below), but fundamentally, the system is almost the same as LISP's.
Before we embark into the description of this system, we recall that since version 1.13.3, we
have the possibility to define a top-level function as a 'macro' via a paragraph such as:
define macro <return type>
<function name>
(
<arguments>
) =
<body>.
The difference with the same definition without the keyword 'macro' is that when it is defined
as a macro, a term of the form:
<function name>(...)
does not call the function. On the contrary, the code of the function (the <body>) replaces
the applicative term above after the occurences of the formal arguments have been replaced
by the actual arguments (Note: this replacement is done cleanly, and no capture of variable
can occur). The consequence is that an argument which is not used by the function is not
computed and an argument which is used twice by the function is computed twice. Hence, this
feature must be used with care. More on this in the 'New Anubis Manual 1.14'.
We want to be able to consider types, terms and paragraphs as data, so that we can perform manipulations
on them, and in particular go back and forth between syntax and semantics even within terms.
This is realized through the following.
*** (17.1) Types for describing Anubis types.
public type AnubisType:... // defined below
public type AnubisPrimitiveType: // the actual type names prefixed by an underscore
// all these types are documented in this file
_ByteArray,
_Float,
_Int,
_Listener,
_MVar(AnubisType),
_RStream,
_RWStream,
_String,
_StructPtr(String name),
_Var(AnubisType),
_WStream.
public type AnubisType:
parameter (String name), // $T (the 'name' does not includes the $)
primitive (AnubisPrimitiveType),
functional (List(AnubisType) sources, // (T1,...,Tk) -> U
AnubisType target),
instance (Int id, // unique id of instance of type
String name, // For example: List(String)
List(AnubisType) operands). // or: Result(Error,$T)
// but also: Bool (with an empty list of operands)
public type AnubisComponent:
comp (AnubisType type), // anonymous component
comp (AnubisType type,
String name).
public type AnubisAlternative:
alt (String name, // the name can be a convention like "[.]" for non-empty lists
List(AnubisComponent) components). // for example: [$T h . List($T) t] is represented by:
// alt("[.]",[arg(parameter("T"),"h"),
// arg(instance("List",[parameter("T")]),"t")])
*** (17.2) Types for describing Anubis terms.
public type AnubisTerm:... // defined below
public type AnubisArg:
arg (AnubisType type,
String name).
public type AnubisCase: // case in a conditional
_case (String name,
List(AnubisArg) resurgent_symbols,
AnubisTerm body).
public type AnubisTerm:
_apply (AnubisTerm function, // f(a,b,c)
List(AnubisTerm) arguments),
_byte_array (ByteArray content),
_cond (AnubisTerm test, // if <test> is { ... cases ...}
List(AnubisCase) cases),
_integer (Int value),
_delegate (AnubisTerm priority,
AnubisTerm delegated, // delegate <delegated>, <body>
AnubisTerm body),
_float (Float value),
_function (List(AnubisArg) arguments, // (X x, Y y) |-> <body>
Maybe(String) function_name, // (X x, Y y) |-f-> <body>
AnubisTerm body),
_micro_symbol(String name), // appears within the body of |-> function when not an argument
_of_type (AnubisType type, // (<type>)<term> (explicit typing)
AnubisTerm term),
_operation (String name,
Int id),
_protect (AnubisTerm protected),
_read (AnubisTerm v), // *v
_select_cond (AnubisTerm test,
Int index_of_selected,
AnubisCase selected_case,
AnubisTerm default),
_serialize (AnubisTerm term),
_small_datum (AnubisType type,
Int value),
_string (String value),
_symbol (String name),
_type_desc (AnubisType type),
_unserialize (AnubisType type,
AnubisTerm byte_array),
_wait_for (AnubisTerm condition,
AnubisTerm body),
_with (String symbol, // with <symbol> = <value>, <body>
AnubisTerm value,
AnubisTerm body),
_write (AnubisTerm v, // v <- value
AnubisTerm value).
*** (17.3) Types for describing Anubis instances of types and data.
This stuff is used by the -a2a ('Anubis to Anubis') option.
In Anubis, paragraphs may be schemas, i.e. contain type parameters (such as '$T').
This is true for type definitions and for data definitions. An 'instance' of
a paragraph is obtained by replacing type parameters by actual types.
public type AnubisScope:
private,
public.
public type AnubisTypeInstance:
type (Int id, // unique id of instance of type
AnubisType the_type, // description of type
Maybe(List(AnubisAlternative)) alternatives). // alternatives if it is a sum type
public type SyscallName: // examples (see compiler/src/predef.anubis):
simple (String name), // strconcat
parametrized (String name, // word_to_hexa
Int parameter). // 16
public type AnubisDatumInstance:
constructor (Int id, // unique id of constructor
String name,
Int index, // alternative number for this constructor
List(AnubisType) source_types,
AnubisType target_type), // which is the type the constructor belongs to
primitive (Int id, // primitive function of the Anubis system
String name,
Int line, // line number in 'predef.anubis'
SyscallName syscall_name, // name of syscall
AnubisType type),
datum (Int id, // unique id of instance of datum
String name, // name of defined datum (all instances have the same name)
String filename, // absolute path of file where the datum is defined
Int line, // line where it is defined
AnubisScope scope,
AnubisType target_type,
List(AnubisArg) arguments,
AnubisTerm body).
*** (17.4) Evaluating and quoting.
Before going further we need to be precise about what we call a ``syntactic type''.
By definition, a ``syntactic type'' is one of the types defined in section (17.1)
and section (17.2). They all begin by 'Anubis'. A datum whose type is a syntactic
is called a ``syntactic datum''.
If t is a term of type AnubisTerm, interpretable in the empty local context
(which means that it does not depend on declared symbols with unknown values),
its value can be computed. This value is not a ``term'', but a datum of type
AnubisTerm, i.e. a syntactic datum.
Since any datum of type AnubisTerm clearly represents a term, you may want to insert
this term at some position into your source text. In other words, instead of writting
this term yourself, you compute it by a program (which is t above), and want to insert
the result of this computation into the text. This can be done as follows:
@t
Indeed, when it encounters this expression, the compiler first computes the value
of t (which is a datum of type AnubisTerm) and does as if it had read the term
represented by this value instead of @t.
It is also possible to write @t if t is not interpertable in the empty context.
In this case the compiler does not compute anything, and keeps @t as is. t will
be computed later when used at an other place. For example, you can have this:
define macro Int
my_number
(
Int n
) =
@_integer(n).
which will not produce any computation because at this point, the value of n is
not known. However, the compiler can check that _integer(n) is a correct datum
of type Later you can write:
my_number("34")
the compiler will compute this term
For this reason, @ is called the ``evaluation operator'', but it produces only
things ready to be inserted into the text. When you write @t, the type of t must
be a syntactic type, i.e. one of those defined in sections (17.1) and (17.2). In
other words, the above discussion is also valid for any of these types. For example,
if t is of type AnubisCase, you can write something as:
if x is
{
failure then 0,
@t
}
The compiler will replace @t by the value of t, and check the resulting expression.
Maybe more surprisingly, if the type of t is AnubisCases instead of AnubisCase,
writting this is permitted:
if x is
{
@t
}
Of course, the resulting conditionnal is checked by the compiler, and is incorrect
if the value of t does not represent an acceptable list of cases for the type of x.
The expression if x is { @t } written like this in your source file is just an
ordinary term, except that instead of writing some part of it you computed this part.
Now, instead of producing such a term, you may want to produce the corresponding
datum of type AnubisTerm. You could write this:
_cond(_symbol("x"),@t)
which clearly does the trick, but it is easier to write:
'if x is { @t }
i.e. the term itself prefixed by a quote. Indeed, if you put a single quote in front
of a term, what you get is another term of type AnubisTerm whose value if the datum
representing the quoted term. Of course, the same thing works for other expressions.
For example, if t is a term of type AnubisTypes, then @t is an actual meta-list of
types, and
'List(@t)
is a term of type AnubisType representing the same type as the term:
_instance("List",@t)
*** (17.5) Generating custom compiler error messages.
This system allows to extend the syntax of Anubis and so requires that we can
also extend the behavior of the Anubis compiler.
The system described here allows to compute terms to be inserted (using @) into the text
of the source file. Hence, you can define functions for performing such computations. During
these computations it is possible that the data used for generating these terms is
not conform to what is expected. In other words, the function computing the term should
be able to generate a 'compiler error message'. This is achieved through the following tool:
compiler_error_message(message_text)
and of course also:
compiler_warning_message(message_text)
where 'message_text' is a term of type String.
When the compiler encounters one of these terms, it first computes the argument
'message_text' and prints the message on the console (of the compiler). In case
of an error message, an error is counted, so that the current paragraph is flagged as
incorrect. In the case of a warning, no error is counted, and the paragraph may
still be correct.
These terms are of type One.
For example, you may want to define a tool returning the name of a symbol, to be used only
with symbols. You can do this:
public define macro String
name_of_symbol
(
AnubisTerm t
) =
if t is _symbol(name) then name
else (compiler_error_message("The term: '"+format(t)+"' is not a symbol.");
"").
For example, name_of_symbol('x) will return "x", and name_of_symbol('f(x)) will
generate a compiler error message.
It is important to define 'name_of' as a macro, since the code of the function will
replace the term name_of(...). Indeed, the consequence is that the file, line and column
indicated in the error message are those of this term not those of the definition of
'name_of'.
*** (17.6) Getting the definition of a type or of a term.
The following is a regular term:
definition_of_type <name>
where <name> is a term of type String which is the name of a type schema visible at that point.
The term definition_of_type(<name>) has type AnubisTypeDefinition provided that the compiler
actually finds the type. If the compiler does not find the type, an error message is
sent.
Similarly, you can write:
definition_of_term (<type>) <name>
where <type> is a term of type AnubisType and where <name> a term of type String. If the
compiler finds the type represented by <type> and finds a unique paragraph defining <name>
of type <type>, the above term is of type AnubisTermDefinition and it is the definition of
<name>. Otherwise, an error message is sent.
*** (18) Find and replace.
(Added August 2015 by AP)
We define a 'multiple find and replace' tool. By 'multiple'
we mean that we use a dictionary in the form of a list of pairs (key,value)
and that the occurrences of any key are replaced (within a given text) by
the corresponding value.
You don't need to read this section because it contains only low level tools.
The high level tools to be used are defined in 'library/tools/find_and_replace.anubis'.
Nevertheless, below are the explanations for the low level tools.
A key can be part of another key, but the function replaces the longuest
possible occurrence. For example, if 'ab' and abc' are two keys in the
dictionary, and if the text contains 'abc', the function replaces 'abc',
not 'ab'.
In order to be efficient, we compile the dictionary into an automaton
and the automaton is executed by a syscall on the given text. The dictionary
can be compiled in advance and the automaton used any number of times.
This automaton uses Boyer-Moore-like techniques for searching, and we tried
to make it as efficient as possible.
*** (18.1) Compiled dictionaries.
As said above, a dictionary must be compiled before it can be used. The type describing
(user defined) dictionaries is defined in 'library/tools/find_and_replace.anubis',
which also contains the dictionary compiler 'compile'. This 'dictionary compiler' produces
a datum of type:
public type FR_CompiledDict:
cdict (ByteArray automaton, // the automaton proper
ByteArray jump_tables, // an array of jump tables
ByteArray values). // the array of replacement values for keys
This type is clearly serialisable, so that you can save your compiled dictionary
into a file and reuse it at will. However, you can imagine that completely incorrect
compiled dictionaries can be produced, just because you can create arbitrary
byte arrays.
For this reason, a datum of type 'FR_CompiledDict' cannot be used before it is
'certified'.
*** (18.2) Certifying a dictionary.
A certified dictionary is of type:
public type FR_CertifiedDict:... (an opaque type)
and you have the function:
public define Maybe(FR_CertifiedDict) certify (FR_CompiledDict d).
that you can call in order to certify your compiled dictionary. Of course,
the result if 'failure' if the dictionary cannot be certified. This 'failure'
does not give any information on the reason why the compiled dictionary
cannot be certified. However, if you compile a 'user defined' dictionary
with the function 'compile' defined in 'library/tools/find_and_replace.anubis',
you get detailed informations on the reasons why your dictionary is not acceptable.
Notice that if certification succeeds, this does not mean that your compiled
dictionary will do the find and replace job correctly. It only means that
the certified dictionary will not produce a crash nor a deadlock. We have
enforced this filter in order to satisfy the axiom that 'an Anubis program
can never end abnormally'. Of course, the type 'FR_CertifiedDict' is not serializable
so that you cannot forge a dangerous datum of type 'FR_CertifiedDict' (at least
if you don't modify anything in the very source of the Anubis compiler).
If you want find_and_replace to work properly, you need to certify a dictionary
produced by the function 'compile' defined in 'library/tools/find_and_replace.anubis'.
The type 'FR_CertifiedDict' is actually a clone of 'FR_CompiledDict' (i.e. a datum
of this type is a triplet of byte arrays). However, 'FR_CertifiedDict' has a 'OneNonSerial'
component, so that it is non serializable, and its unique constructor
has a private name not accepted by the user's version of the compiler. Consequently,
you cannot forge a datum of this type.
*** (18.3) Changing the array of values.
Since the automaton and jump tables do not depend on the values associated to
the keys, it is possible to change the array of values without modifying the
other two byte arrays. This is performed by:
public define Maybe(FR_CertifiedDict)
change_values
(
FR_CertifiedDict d,
ByteArray new_values
).
Of course, this can still fail because the new array of values must be compatible with
the automaton.
Don't try to construct the byte array 'new_values' by hand. Use the function 'make_values'
defined in 'library/tools/find_and_replace.anubis' instead.
*** (18.4) Replacing within a string or a byte array.
When you have your certified dictionary at hand, you can use it for finding and replacing
within a string or a byte array:
public define ByteArray find_and_replace(FR_CertifiedDict d, ByteArray text).
public define ByteArray find_and_replace(FR_CertifiedDict d, String text).
public define String find_and_replace(FR_CertifiedDict d, ByteArray text).
public define String find_and_replace(FR_CertifiedDict d, String text).
Notice that the above functions do not produce any side effect. Indeed, the result
they return is a fresh copy of the original text (except if nothing is to be
replaced, in which case the original itself is returned).
The above functions must be used only if 'text' is the whole text to be searched for.
If your text arrives in chunks, you must use more sophisticated tools which are defined
in 'library/tool/find_and_replace.anubis'. The next section below provides the
corresponding low level tools.
*** (18.5) Replacing by chunks.
We must use two different functions for the last chunk and for the other chunks.
For the last chunk, we use the function 'find_and_replace' declared in (18.4)
above. For the other chunks, we use the following:
public define (Int,ByteArray) chunk_not_last(FR_CertifiedDict d, ByteArray chunk).
public define (Int,ByteArray) chunk_not_last(FR_CertifiedDict d, String chunk).
public define (Int,String) chunk_not_last(FR_CertifiedDict d, ByteArray chunk).
public define (Int,String) chunk_not_last(FR_CertifiedDict d, String chunk).
These 'not last' functions return:
- the number of bytes not searched for at the end of the chunk,
- the result of the replacement in the chunk not including the bytes not searched for.
More precisely: Since an occurrence of a key can span over two consecutive chunks, the
'chunk_not_last' function stops searching when the number of bytes still to be searched in the
input chunk is less than the maximum of the lengths of the keys in the dictionary. The number of
bytes of text not searched for is returned together with the result of the replacement
within the beginning of the chunk (i.e. the whole text minus these bytes not searched for).
Hence, after the 'chunk_not_last' function returns, we must call it again but with a
chunk including the bytes which were not treated by the previous call. If the source is
a file, this can easily be performed by using the 'seek' mecanism.
See 'library/tools/find_and_replace.anubis' for the realisation of this program.
public type DNS_Result:
host_not_found, // the name of the host has not been found in the data base
no_address_found, // the name has been found, but no corresponding address
try_again, // try again, because DNS server busy
non_recoverable_error, // do not try again
ok(Word32 address). // ok, here is the wanted address
*** Obsolete stuff.
public define String to_ascii (ByteArray s). // obsolete; use 'to_hexa' instead
--- Previous 'sql_query' (obsolete) ---------------------------------------------------
public type SQLite3HeadersOrRow:
headers,
next_row.
public type SQLite3Row:
error(SQLite3Error),
no_more_row,
row(Int -> SQLite3Datum).
public define Result(SQLite3Error, SQLite3HeadersOrRow -> SQLite3Row)
sql_query
(
SQLite3DataBase db,
String sql_command
).
The datum of type 'SQLite3HeadersOrRow -> SQLite3Row' which is returned if no error
occurs, is called a 'cursor'. This is a non deterministic function which has to be
called repeatedly until it returns 'no_more_row'. At each call before the last one, it
returns a row of the resulting table in the form of a function of type:
Int -> SQLite3Datum
This function, when applied to a column number, returns the content of the
corresponding cell. If it returns 'no_such_column', the column name was erroneous.
Warning: since the cursor is non deterministic, you must be careful in the orders of
evaluation. Never apply a cursor to 'unique' within the arguments of a function (in
particular, remember that the list constructor '[ . ]' is such a function). The right
thing to do in order to ensure that evaluation are performed in the right order is to
use the 'with' syntax. Indeed, in the term:
with x = a, t
it is warrantied that 'a' is evaluated before 't'.
Also, the function of type 'Int -> SQLite3Datum' obtained for each row is
volatile. It becomes meaningless at the next call to the cursor. Hence, you should use
it before going to the next row, i.e. before calling the cursor again.
--- End of previous 'sql_query' -------------------------------------------------------
Previous paradigm (obsolete):
public type LibraryError:
cant_load_library,
symbol_not_found,
external_call_failed,
unknown_error.
In order to call an external library function, use the following:
public define Result(LibraryError, ByteArray)
extension_library_call
(
Library library,
String name_of_function,
ByteArray arguments,
Int ideal_output_size
).
--- End of predefined.anubis ------------------------------------------------------